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RegionGrowingSV.py
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RegionGrowingSV.py
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import cv2
import numpy as np
import random
import sys
#class pour une pile
class Stack():
def __init__(self):
self.item = []
self.obj=[]
def push(self, value):
self.item.append(value)
def pop(self):
return self.item.pop()
def size(self):
return len(self.item)
def isEmpty(self):
return self.size() == 0
def clear(self):
self.item = []
class regionGrow():
def __init__(self,im_path,th):
self.readImage(im_path)
self.h, self.w,_ = self.im.shape
self.passedBy = np.zeros((self.h,self.w), np.double)
self.currentRegion = 0
self.iterations=0
self.SEGS=np.zeros((self.h,self.w,3), dtype='uint8')
self.stack = Stack()
self.thresh=float(th)
def readImage(self, img_path):
self.im = cv2.imread(img_path,1)
def getNeighbour(self, x0, y0):
neighbour = []
for i in (-1,0,1):
for j in (-1,0,1):
if (i,j) == (0,0):
continue
x = x0+i
y = y0+j
if self.limit(x,y):
neighbour.append((x,y))
return neighbour
def ApplyRegionGrow(self,seeds):
temp=[]
for i in seeds:
temp.append(i)
temp.extend(self.getNeighbour(i[0],i[1]))
seeds=temp
for i in (seeds):
x0=int(i[0])
y0=int(i[1])
if self.passedBy[x0,y0] == 0 and (int(self.im[x0,y0,0])*int(self.im[x0,y0,1])*int(self.im[x0,y0,2]) > 0) :
self.currentRegion += 1
self.passedBy[x0,y0] = self.currentRegion
self.stack.push((x0,y0))
while not self.stack.isEmpty():
x,y = self.stack.pop()
self.BFS(x,y)
self.iterations+=1
if(self.PassedAll()):
break
count = np.count_nonzero(self.passedBy == self.currentRegion)
if(count<8*8):
self.passedBy[self.passedBy==self.currentRegion]=0
x0-=1
y0-=1
self.currentRegion-=1
for i in range(0,self.h):
for j in range (0,self.w):
val = self.passedBy[i][j]
if(val==0):
self.SEGS[i][j]=255,255,255
else:
self.SEGS[i][j]=val*35,val*90,val*30
if(self.iterations>200000):
print("Max Iterations")
print("Iterations : "+str(self.iterations))
cv2.imshow("",self.SEGS)
cv2.waitKey(0)
cv2.destroyAllWindows()
def BFS(self, x0,y0):
regionNum = self.passedBy[x0,y0]
elems=[]
elems.append((int(self.im[x0,y0,0])+int(self.im[x0,y0,1])+int(self.im[x0,y0,2]))/3)
var=self.thresh
neighbours=self.getNeighbour(x0,y0)
for x,y in neighbours:
if self.passedBy[x,y] == 0 and self.distance(x,y,x0,y0)<var:
if(self.PassedAll()):
break;
self.passedBy[x,y] = regionNum
self.stack.push((x,y))
elems.append((int(self.im[x,y,0])+int(self.im[x,y,1])+int(self.im[x,y,2]))/3)
var=np.var(elems)
var=max(var,self.thresh)
def PassedAll(self):
return self.iterations>200000 or np.count_nonzero(self.passedBy > 0) == self.w*self.h
def limit(self, x,y):
return 0<=x<self.h and 0<=y<self.w
def distance(self,x,y,x0,y0):
return ((int(self.im[x,y,0])-int(self.im[x0,y0,0]))**2+(int(self.im[x,y,1])-int(self.im[x0,y0,1]))**2+(int(self.im[x,y,2])-int(self.im[x0,y0,2]))**2)**0.5
def Test_Affiche(event,x,y,flags,param):
global points
if event == cv2.EVENT_RBUTTONDOWN:
cv2.destroyAllWindows()
if event == cv2.EVENT_LBUTTONDOWN:
seeds.append([y,x])
seeds=[]
exemple = regionGrow(sys.argv[1],sys.argv[2])
cv2.namedWindow('image')
cv2.setMouseCallback('image',Test_Affiche)
cv2.imshow('image',cv2.imread(sys.argv[1],1))
cv2.waitKey(0)
exemple.ApplyRegionGrow(seeds)