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Update image tinting to use UIGraphicsImageRenderer where possible #342
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Hi, I've actually been using your library for a while now. Great work btw. I came across this Issue and thought you might be interested in my port: It's backward compatible & supports macOS. I don't think I've updated it to support wide colour, but that shouldn't be a huge task. Its also been designed to map the APIs directly, I was originally using it and then just dropping the prefix once I no longer needed it. Anyway, maybe it's useful as a starting point. |
@shaps80 thanks for sharing! I'll check it out if/when I get around to implementing this change. |
UIGraphicsImageRenderer
supports wide color, andUIGraphicsBeginImageContext
does not. We should use the former on OSes that support it.Questions:
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