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Seg fault with latest minecraft version #88
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I think they're up to 1.12 now... |
Is this an issue with coding, or is it an issue with data missing in a config/data file somewhere? If it's the latter and I can figure out how the file works then I can try and fix it myself. If it's coding then it's not my language I'm afraid, so I can't help. I'm really keen to see this up and running again - I've come to rely on it quite heavily! |
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When running on a world from 1.11.0 mcpe_viz seg faults.
Output, for what it's worth, is:
mcpe_viz v0.0.48 by Plethora777
Reading XML from /home/paul/.mcpe_viz/mcpe_viz.xml
Reading config from /home/paul/.mcpe_viz/mcpe_viz.cfg
parseLevelFile: name=/opt/shared/nMG0XAqiAAA=//level.dat version=8 len=1980
Found World Spawn: x=672 y=32767 z=4
Level name is [Kirstineland]
DB Open: dir=/opt/shared/nMG0XAqiAAA=/
DB Open Status: OK (block_size=4096 bloom_filter_bits=10)
Scan keys to get world boundaries
./mcpe: line 1: 21543 Segmentation fault (core dumped) ~/mcpe_viz/build/mcpe_viz --db /opt/shared/nMG0XAqiAAA=/ --out /opt/shared/mcpe/kirstineland --html-most --biome --no-force-geojson
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