How do sandbox and deployment overrides work? #510
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dulceangustia
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Integration Questions
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Hello, |
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Thanks for this. Just wondering though, currently I have the topmost sandbox and deployment id set to my dev. The 2 overrides are set to stage and live. Is this bad? Should the top one always be the live ID? Or doesn't really matter? (my game isn't live yet but will be soon). Cheers, |
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Hello!
I'm trying to configure my game so it can work on any given sandbox/deployment. As far as I understood after reading the documentation, I have configured it like this in Unity (I've replaced the actual IDs with descriptive strings for the sake of my explanation):
Then, I expect that:
But, what I get is (according to the logs):
So, I don't understand why is the dev environment always used Ô_ò
How should I configure it so the game uses "Live" as the default environment?
What should I do so I can make the game use the "Stage" or "Development" environments as I need?
In case it helps, I have a single deployment for each sandbox and I'm launching the game through the EGL, not through Unity Editor.
Thank you for your hep!
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