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Releases: PikaMug/Quests

Tomato Update

28 Jan 10:24
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As we continue to revel in the new year, our resolution of improving Quests is already bearing fruit... or is it bearing vegetables? Either way, this tiny Tomato Update is good for you!

Strawberry Update

11 Jan 20:52
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We hope those of you whom celebrate had an easy time taking down the Christmas tree, and the precarious decorations whether they be high or low. Those of you whom tuned in to the Lucuma Update notes won't be shocked that we've eliminated PhatLoots integration, but it's all right—a free module is available. Developers, be advised that we removed the old confirmation setting fields forever.

Quince Update

23 Nov 19:52
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This update serves a few improvements to nibble on, from more clickable prompts to compatibility with the latest versions of Heroes (free or premium). How custom item names are handled in the Quest Journal has been made more palatable, and repeat-clicking blocks to start a quest will no longer gobble up your chat lines. Enjoy!

Pineapple Update

27 Sep 06:46
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We've improved upon the saving of player data for large servers - note that server shutdown and /questadmin reload may take slightly longer to execute as a result. Ukranian localization is here, along with "Yes / No" to accept a quest once again being clickable. Certain strings such as objective progress will now appear properly for Bedrock Edition players when using Floodgate.

Ōgonkan Update

22 Aug 09:06
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Japanese localization has been completed and experience requirements are back in working order. A workaround by @datatags restores clickable text on 1.19 servers (where supported). As always, report any issues on Github.

Nectarine Update

27 Jul 18:31
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Our weather may be hot, but so are these updates! A number of bug fixes for GUI items and language hiccups are ready to take a dip in your plugins folder. Fail Actions can now be triggered by failing a stage Condition when applicable. That's right - we flipped the flop!

Mango Update

28 Jun 22:40
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We're holding an event to celebrate 200,000 downloads on SpigotMC! Join us on Discord.

It's summertime here! While we cool off from the heat, consider installing this update to fix cooldowns not working on your server. Blocks like Coral will once again appear correctly in chat, and we've added a warning about ZNPCs integration while we wait for the tide. Surf's up!

Lucuma Update

15 Jun 17:08
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We are proud to confirm support for Minecraft 1.19, along with auto-translation of text into the client's language, if available on Crowdin. This new feature can be toggled via the language-override-client setting.

The ability to create new PhatLoots rewards has been removed as this lesser-used feature has been delegated to a free module. Existing rewards will continue to function for the next few updates in order to ease the transition.

ZNPCs integration has begun but will currently break after a server restart. If you would like to see full support in a future update, please leave a nice comment on this Github issue.

Jackfruit Update

27 May 02:06
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This release reverts the behavior of NPCs displaying a message when clicked despite not being associated with Quests. Also, new experience requirements and some Action toggles not functioning properly has been resolved. Don't forget that community help is available on Discord and any errors may be reported on Github.

Incaberry Update

12 May 15:36
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Improvements have been made upon the changes to NPC integration added in the previous release. Placing a block once again deducts from blocks broken - thanks, @therbz - and tab completion will now only list applicable quests where appropriate. As always, please continue to get help on Discord and report errors on Github.