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Missile.tscn
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Missile.tscn
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[gd_scene load_steps=4 format=2]
[ext_resource path="res://Missile.gd" type="Script" id=1]
[ext_resource path="res://Assets/missile.png" type="Texture" id=2]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 0.5, 2 )
[node name="Missile" type="Node2D"]
script = ExtResource( 1 )
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 2 )
[node name="Area2D" type="Area2D" parent="."]
collision_layer = 4
collision_mask = 3
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
position = Vector2( 0.5, 0 )
shape = SubResource( 1 )
[connection signal="body_entered" from="Area2D" to="." method="_on_Area2D_body_entered"]