Player#teleportAsync with RETAIN_VEHICLE does not work #11497
Labels
status: needs triage
type: bug
Something doesn't work as it was intended to.
version: 1.21.1
Game version 1.21.1
Expected behavior
When teleporting a player with RETAIN_VEHICLE it should teleport the player with the vehicle
Observed/Actual behavior
When teleporting the player, it desyncs and does not teleport player or Minecart
As clip shows when then you dismount the vehicle, it moves the player to the given location, but vehicle is left behind
On dismount it also calls the PlayerTeleportEvent again as shown by console log
Removing the RETAIN_VEHICLE flag correctly teleports player, but leaves vehicle behind
Base.Profile.2024.10.18.-.11.02.31.05.mp4
Steps/models to reproduce
Plugin and Datapack List
Paper version
Other
Worldheight is extended to 512 via a datapack, hence the -480 on teleport-location
No response
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