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Tuple.h(299): [C2672] 'Invoke': no matching overloaded function found
DelegateInstancesImpl.h(836): [C2672] see reference to function template instantiation 'decltype(auto) UE4Tuple_Private::TTupleBase<TIntegerSequence<uint32>>::ApplyAfter<testClass::sendWebhook::<lambda_e4f3fa8472d3c32295e9391b719b6fe3>&,bool&,const FDiscordWebhook&>(FuncType,bool &,const FDiscordWebhook &) const' being compiled
DelegateInstancesImpl.h(834): [C2672] while compiling class template member function 'bool TBaseFunctorDelegateInstance<void (bool,const FDiscordWebhook &),UserPolicy,testClass::sendWebhook::<lambda_e4f3fa8472d3c32295e9391b719b6fe3>>::ExecuteIfSafe(bool,const FDiscordWebhook &) const'
DelegateSignatureImpl.inl(155): [C2672] see reference to class template instantiation 'TBaseFunctorDelegateInstance<void (bool,const FDiscordWebhook &),UserPolicy,testClass::sendWebhook::<lambda_e4f3fa8472d3c32295e9391b719b6fe3>>' being compiled
testClass.cpp(199): [C2672] see reference to function template instantiation 'TDelegate<void (bool,const FDiscordWebhook &),FDefaultDelegateUserPolicy> TDelegate<void (bool,const FDiscordWebhook &),FDefaultDelegateUserPolicy>::CreateLambda<testClass::sendWebhook::<lambda_e4f3fa8472d3c32295e9391b719b6fe3>,>(FunctorType &&)' being compiled
testClass.cpp(167): [C2672] see reference to function template instantiation 'TDelegate<void (bool,const FDiscordWebhook &),FDefaultDelegateUserPolicy> TDelegate<void (bool,const FDiscordWebhook &),FDefaultDelegateUserPolicy>::CreateLambda<testClass::sendWebhook::<lambda_e4f3fa8472d3c32295e9391b719b6fe3>,>(FunctorType &&)' being compiled
Tuple.h(299): [C2893] Failed to specialize function template 'unknown-type Invoke(FuncType &&,ArgTypes &&...)'
Invoke.h(48): [C2893] see declaration of 'Invoke'
Tuple.h(299): [C2893] With the following template arguments:
Tuple.h(299): [C2893] 'FuncType=testClass::sendWebhook::<lambda_e4f3fa8472d3c32295e9391b719b6fe3> &'
Tuple.h(299): [C2893] 'ArgTypes={bool &, const FDiscordWebhook &}'
Microsoft.MakeFile.targets(45, 5): [MSB3073] The command "D:\UE_4.26\Engine\Build\BatchFiles\Build.bat projectEditor Win64 Development -Project="D:\Unreal Projects\project\project.uproject" -WaitMutex -FromMsBuild" exited with code 6.
Any ideas?
The text was updated successfully, but these errors were encountered:
Hey,
According to the docs, I've tried to set up a webhook using the following code:
Compiler says:
Any ideas?
The text was updated successfully, but these errors were encountered: