Fix music stop when loading saved game in title screen #2371
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This fixes #2341.
However something is not clear to me:
loadGame()
hadTitle::stop();
? Maybe it was added thinking that the function was for loading the selected game and not for opening load game window.PromptSaveWindow
and closing it immediately. In fact the code callsUi::WindowManager::close(Ui::WindowType::saveGamePrompt);
and then0x0043C577 onClose()
. Why is that?