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PSSM Shadow Clipping Issue #2928
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Known Issues
easy workaround exists or too intrusive to fix right away
wontfix
the fix would make the software much more complex and much less maintainable
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paroj
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wontfix
the fix would make the software much more complex and much less maintainable
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Aug 24, 2023
mTerrainGlobals->setCastsDynamicShadows(true); for 1.7 behaviour |
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paroj
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Known Issues
easy workaround exists or too intrusive to fix right away
label
Aug 27, 2023
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Labels
Known Issues
easy workaround exists or too intrusive to fix right away
wontfix
the fix would make the software much more complex and much less maintainable
recently, I just had a second look on the Ogre 14 terrain sample and got this PSSM receiver clipping issue:
and on different angle
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