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depth maps not appearing correctly #600

Answered by Tom94
nickponline asked this question in Q&A
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Hi there, the depth buffer isn't normalized to the range [0,1]. Rather, it's expressed in scene units, which is why it looks white. You can reduce the exposure slider (or press Shift+E a bunch of times) to bring it into visible range. Cheers!

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@saunair
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Answer selected by nickponline
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Converted from issue

This discussion was converted from issue #598 on May 12, 2022 05:40.