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Doesn't work in any game with d3d9.dll #135
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Have you tried any of the newest dxvk-remix builds? I've had issues with original 0.1.1 release in some games, then tried newer dxvk-remix releases and some of these games started to at least load without crashing Might be worth trying. Btw, NFS Underground 2 runs on Dx9.0c, which has high chances of it relying on shaders, rendering it incompatible with current remix capabilities. Lastly: how's your bridge.conf file? Some games have a fallback mode to run in fixed function mode for older cards, if that is a thing and you manage to force it, then you might get better results GL |
Did not notice you were mentioning other games. Current Half-Life 1 build available on Steam runs on OpenGL. There's no DirectX support anymore, that's why it won't run as remix works only on DirectX 9 games right now Blur and Max Payne 2 im not sure. Might be a good idea to check Discord channel, I think i've seen people having success with Max Payne games. |
@Ferdam I tried the newest release. In my case it doesn't work for any games. I tried: NFS: U2, Half-Life 1, Half-Life 2 (Steam version), Half-Life 2 (2004 year's version), Blur, Max Payne 1, Max Payne 2, Morrowind, Portal and Kane & Lynch. |
Could be drivers yea, not sure. I'm not using studio driver version, I'm using the gaming one, version 531.18 I was successful getting HL2 (Steam version) to work with Remix following this guide: https://discord.com/channels/1028444667789967381/1096558617878089819 Not sure if you are actively checking Discord Channels, but there are threads with people being successful in some of the games you mentioned: |
What newer releases? |
https://github.com/NVIDIAGameWorks/dxvk-remix/actions You can get more recent builds of Again, trial & error process of finding one that might work better if you really believe a game should work with remix. |
Ah, I hadn't considered to check GitHub Actions. It's worth noting that these aren't releases, they're just compiled outputs from automated build actions. So it's unlikely you'll receive support for using any binaries output from this. |
Yea, I worded it incorrectly, which is why I called them 'builds' in the other comment. Still, if you check Discord channel you can see people asking nvidia devs about these newer builds, even showing them bugs and issues they found, rendering sometimes internal tickets being opened etc |
I faced the same issue in Warhammer 40k DoW game. The bridge had 0 seconds uptime due to not created d3d9 device. I tried OllyDbg to trace from which place d3d9.dll is loaded. And the game loads it directly from the system32 folder. I searched all d3d9.dll entries in .*.dll files in the game folder end replaced d3d9.dll to z3d9.dll by HEX editor. Also I renamed the bridge library to z3d9.dll and it fixed the issue for me. In addition you may try to call the bridge executable directly to inject the dll. It wasn't possible in my case, cause the game is loaded by Steam client. I hope it will help in many games you tested. |
W40K should be NVIDIAGameWorks/dxvk-remix#58 |
Hello! Will you please test this on the latest release and let us know if the issue persists? Thank you! |
Hello! I have tried to test RTX Remix in several old games and it doesn't work for me at all.
For example:
I copied all filles from folder remix-0.1.1 to game's folder. Result: Game can't start (it worked before). If I delete d3d9.dll it works again but of course without rtx remix features.
d3d9.log:
The same as for NFS: U2. Game can start only without d3d9.dll.
d3d9.log:
Half-Life 1 (Steam). No any effects. Game starts but without RTX Remix. No any logs like
NvRemixBridge.log
ord3d9.log
.Max Payne 2. Game can start but crashed after several seconds in the game.
d3d9.log:
This is not full of games which I tried to test. I also tried Morrowind, Portal, Kane & Lynch etc, not works for at all.
My GPU: Nvidia RTX 4070 TI.
Drivers: Nvidia Studio 531.61
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