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input.ini not created in folder #30
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I assume since it's 4.27 you're not using Enhanced Input. I've had trouble with that. If I understand your problem correctly it sounds like the plugin you're using won't generate a
This confuses me greatly. After packaging a project with my plugin my control bindings at I assume this is the Auto Settings Plugin you're talking about? Potentially the issue could be on their end. If you can create/modify the Heres some things you can try
Let me know what works if you find a solution. |
I've found an issue with the input.ini file
When you packaging an project on UE4.27 is imposible to save and remap the key binding from an UI, the engine do not create the input.ini in the right folder (in C:\Users*****\AppData\Local\YourGameName)
I found this by using the autosetting plugins,
I couldn't save my key bindings....
I realized this happens when i activate UnrealLibretro plugins,
the engine does not create an input.ini file
but it only happens in packaged version, everything works correctly in the editor....
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