- 1.9
- 1.8
- DeusEx
- SetupGroupGizmos tool
- add option to lock axes, that don't carry a gizmo - this then allows for easy and lazy group rotation using the native op, without having to pick the right axis, and even with the rotation gizmo(s) disabled - disable locking via `R` or `L` keys
- Prime previously Standard
- Assetbrowser tools
- add Assetbrowser Bookmarks - draw buttons for 10 bookmarks in the asset browser header - support jumping to library/catalog via click, saving via `SHIFT` click, and clearing bookmarks via `CTRL` click - see tooltips
- support jumping to library/catalog via new `ALT + 0` to `ALT + 0` keymaps
- bookmarks store and recall library, catalog and thumbnail size - bookmarks are stored on disk in `assetbrowser_bookmarks.json` in Blender's config folder - with the catalog sidebar closed, display the library and catalog in the asset browser header - support maintaining bookmarks, across Library renames (Blender restart required) - NOTE: you can't bookmark any catalog in the 'Current File' library - and you can't bookmark any library's 'Unassigned' catalog either
- Shading Pie
- BevelShader - support toggling it per-object - add arrow buttons to increase or decrease the global or per-object radius - halve and double the curretn value by default - with SHIFT held down, do -25% or +33% instead for smaller adjustments - Smooth, Flat, ToggleAutoSmooth tools - redo them completely, and maintain the same look and UX in 4.1 as before - in Blender 4.1 - support auto smooth toggling by adding/removing geo node mod - sort it at the end of the stack, but before mirror and array mods - support intanced objects - support Auto Smooth for CURVE objects - support SURFACE objects in object mode (Blender does too, so why not) - properly deal with hidden children and mod objects when in local view and when either or both are included in a Smooth or Flat shading operation - when shading Smooth, optionally (but by default) enable Auto Smooth for objects carrying boolean mods - when shading Smooth with `ALT` pressed, sharpen edges via new operator angle property, not via a mesh's auto smooth angle prop as before - when Flat shading with `ALT` pressed to clear sharps, seams, etc, also disable Auto Smooth, if enabled, or present - limit options, that are exposed in redo panel, depending on context, hide what doesn't apply - when Flat shading and removing creases, make option, that avoids removal of creases while subd mods with `use_crease` are present, work per-object not globally or entire selection - add object mode fading HUD summarizing the shading changes - display Clear Custom Normals op, independently of Auto Smooth being enabled in 4.1 - neither custom normals nor sharp edges require Auto Smooth anymore
- MaterialPicker tool
- support fetching materials from and assigning them to CURVE objects
- SelectHierarchy tool
- indicate number of hidden parents/children in fading HUD
- Group Add/Remove tools
- add little fading HUD to visually confirm what happened
- ToggleRegion tool
- avoid exception when library stored asset browser settings, is no longer registered
- Thread, ToggleSmooth and QuadSphere tools
- deal with Auto Smooth changes in 4.1
- CreateAssemblyAsset tool
- fix issues caused by 1.7's change to UUID based catalog storage
- Modes Pie
- avoid exception when trying to mode change a linked object with library override
- addon preferences
- add custom updater - NOTE: since it's only introduced now in 1.8, it will only be of use for upcoming releases, so can't be used to install this very 1.8 update yet - allows for very easy addon update installation from .zip file, and from inside of Blender, instead of manually from the file browser - finds matching .zip file(s) in home and Downloads folder - allows selecting one of them them or manually selecing a file in any other location - extracts the file to a temporary location, and installs update when quitting Blender - like a manual update installation from the filebrowser, this maintains previous addon settings and custom keys - see installation instructions for details
- Customize tool
- tweak M3 theme - adjust to edit mode color changes in 4.1 - make crease edges green - when customizing the startup file, while the Shading Pie has been activated, disable native cursor display and activate custom cursor and object axes drawing instead - fix issues modifying keymap in 4.1 - add hidden Toolbar Popup keymaps
- set Annotate to D - set Annotate Erase to E - without deliberately creating these keymaps, the default keymaps will change depending on the active tool, now they are consistent - invert Transform Modal Map's proportional editing keymaps, so increasing the size is done by scrolling up and decreasing by scrolling down