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Feature, stacker_improved_force_disable_weld #46

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wrefgtzweve opened this issue Mar 19, 2023 · 2 comments
Open

Feature, stacker_improved_force_disable_weld #46

wrefgtzweve opened this issue Mar 19, 2023 · 2 comments

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@wrefgtzweve
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Currently it's possible to force enable welding on stacker usage, but it seems like there is no option to force disable welding.
It'd be great to have this as people stacking a lot of props end up with massively laggy builds while they simply never move and didn't need welds.

@dvdvideo1234
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dvdvideo1234 commented Mar 19, 2023

Hi,

It appears that this is linked to neither of ( stacker_improved_force_weld or stacker_improved_weld ) being enabled, the script will not create welds. Otherwise will stop stacking if the weld fails. Try disabling both options.

		-- attempt to weld the new entity with the last, or break out of the loop if CBaseEntityList::AddNonNetworkableEntity fails
		if ( not self:ApplyWeld( lastEnt, newEnt ) ) then
			newEnt:Remove()
			break
		end

@wrefgtzweve
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the second one is a client convar though i think, im asking for a feature where the server can force disable welding entirely

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