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Carcass_visualizer.pro
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Carcass_visualizer.pro
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#-------------------------------------------------
#
# Project created by QtCreator 2017-06-18T13:58:30
#
#-------------------------------------------------
QT += core gui
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = Carcass_visualizer
TEMPLATE = app
# The following define makes your compiler emit warnings if you use
# any feature of Qt which as been marked as deprecated (the exact warnings
# depend on your compiler). Please consult the documentation of the
# deprecated API in order to know how to port your code away from it.
DEFINES += QT_DEPRECATED_WARNINGS
# You can also make your code fail to compile if you use deprecated APIs.
# In order to do so, uncomment the following line.
# You can also select to disable deprecated APIs only up to a certain version of Qt.
#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
SOURCES += main.cpp\
mainwindow.cpp \
camera/camera.cpp \
draw/qt_draw.cpp \
edge/edge.cpp \
facade/facade.cpp \
holder/holder.cpp \
load/file_load.cpp \
load/load_strategy.cpp \
managers/draw_manager.cpp \
managers/load_manager.cpp \
managers/main_manager.cpp \
managers/transform_manager.cpp \
matrix/transformmatrix.cpp \
model/model.cpp \
objects/composite_object.cpp \
objects/invis_obj.cpp \
objects/vis_object.cpp \
point/point.cpp \
scene/scene.cpp \
scene/scene_object.cpp \
scene/object_mediator.cpp \
math_vector/math_vector.cpp
HEADERS += mainwindow.h \
camera/base_camera.h \
camera/camera.h \
commands/base_command.h \
commands/commands.h \
draw/draw_strategy.h \
draw/qt_draw.h \
edge/edge.h \
facade/facade.h \
holder/holder.h \
load/file_load.h \
load/load_strategy.h \
managers/base_manager.h \
managers/draw_manager.h \
managers/load_manager.h \
managers/main_manager.h \
managers/transform_manager.h \
matrix/base_matrix.h \
matrix/base_matrix.hpp \
matrix/matrix.h \
matrix/matrix.hpp \
matrix/transformmatrix.h \
model/base_model.h \
model/model.h \
objects/base_object.h \
objects/composite_object.h \
objects/invis_obj.h \
objects/vis_object.h \
point/point.h \
scene/scene.h \
scene/scene_object.h \
vector/base_vector.h \
vector/base_vector.hpp \
vector/iterator.h \
vector/iterator.hpp \
vector/vector.h \
vector/vector.hpp \
base_error.h \
errors.h \
scene/object_mediator.h \
math_vector/math_vector.h
FORMS += \
mainwindow.ui