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Changelog.md

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Changelog

1.0.5 (4/23/2023)

UI Enhancements:

  • Improved "Community Creations" list panel
  • Added Mod list to Community Creations
  • Added brush size slider
  • Added unnatural organism warning

Simulation Enhancements:

  • Added links to community mods
  • Added more worlds and organisms to community creations

1.0.4 (9/17/2022)

UI Enhancements:

  • Added "Community Creations" button
  • Updated icons
  • Standardized Colors

Simulation Enhancements:

  • Added ability to load premade organisms and worlds from backend
  • Added SeeThroughSelf param that allows eyes to see through their own cells

Bug Fixes:

  • Mutation rate now properly saves and loads with world

1.0.3 (4/15/2022)

UI Enhancements:

  • Improved styling

Simulation Enhancements:

  • Added ability to save/load organisms
  • Added ability to save/load worlds

Bug Fixes:

  • charste changed to charset
  • Fixed species tracking

Thanks to contributors: @TerraMaster85

1.0.2 (12/21/2021)

UI Enhancements:

  • New tab "World Controls"
    • Relocated grid controls and auto reset to this tab
    • Button to generate random walls with perlin noise
    • Button to reset the environment with many randomly generated organisms
    • Option to not clear walls on reset
    • Option to pause on total extinction
  • "Simulation controls" tab renamed to "Evolution Controls"
  • Button to save/load Evolution Controls in a .json file
  • Button to randomize the organism in the editor window
  • Can now use drag view tool while rendering is off
  • Reorganized "About" tab and left panel, embedded explanation video

Simulation Enhancements:

  • New evolution control Extra Mover Reproduction Cost, which adds additional food cost for movers to reproduce
  • Combined Movers can rotate and Offspring rotate evolution controls into Rotation enabled
  • Fully max out simulation speed when slider is all the way to the right

Bug Fixes:

  • Armor is no longer ignored when checking for clear reproduction space
  • Chart data is now properly loaded/discarded when paused

Thanks to contributors: @Chrispykins @M4YX0R

1.0.1 (12/4/2021)

UI Enhancements:

  • Hotkeys/improved zoom controls: #47
    • A reset view
    • S/middle mouse button pan
    • D drop walls
    • F drop food
    • G click to kill
    • H headless rendering toggle
    • Spacebar/J pause/play toggle
    • Z select organism
    • X edit organism
    • C drop organism
    • V toggle hud
    • B destroy all walls
    • Q min/max control panel
  • Improved mutation probability controls: #43
  • Ability to edit individual organism's mutability: #46
  • Added clear button and improved reset warnings: #64
  • Control Panel is minimized by default: #64

Simulation Enhancements:

  • Default food prodcution probability increased from 4->5

Bug Fixes:

  • Fixed actual FPS display: #45
  • Fixed slow down/crash on very long runs: #63
  • Spelling Fix: #31

Thanks to contributors: @TrevorSayre @EvaisaGiac @Chrispykins

1.0.0

Initial release.