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RMID.c
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RMID.c
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#include<stdio.h>
#include<stdlib.h>
#include <stdbool.h>
struct Node
{
int key;
struct Node *left;
struct Node *right;
int height;
};
int leftsize;
int rightsize;
// function to get the height of the tree
int height(struct Node *N)
{
if (N == NULL)
return 0;
return N->height;
}
//function to get maximum of two integers
int max(int a, int b)
{
return (a > b)? a : b;
}
struct Node* newNode(int key)
{
struct Node* node = (struct Node*)malloc(sizeof(struct Node));
node->key = key;
node->left = NULL;
node->right = NULL;
node->height = 1; // new node is initially added at leaf
return(node);
}
// function to right rotate subtree
struct Node *rightRotate(struct Node *y)
{
struct Node *x = y->left;
struct Node *T2 = x->right;
// Perform rotation
x->right = y;
y->left = T2;
// Update heights
y->height = max(height(y->left), height(y->right))+1;
x->height = max(height(x->left), height(x->right))+1;
return x; // Return new root
}
//function to left rotate subtree
struct Node *leftRotate(struct Node *x)
{
struct Node *y = x->right;
struct Node *T2 = y->left;
// Perform rotation
y->left = x;
x->right = T2;
// Update heights
x->height = max(height(x->left), height(x->right))+1;
y->height = max(height(y->left), height(y->right))+1;
return y;
}
// Get Balance factor of node N
int getBalance(struct Node *N)
{
if (N == NULL)
return 0;
return height(N->left) - height(N->right);
}
//function for counting the number of nodes
/* int count(struct Node *n){
int c=1;
if(n->left)
c+=count(n->left);
if(n->right)
c+=count(n->right);
return c;
}
*/
struct Node* insert(struct Node* node, int key)
{
if (node == NULL)
return(newNode(key));
if (key < node->key){
leftsize++;
node->left = insert(node->left, key); }
else if (key > node->key)
rightsize++;
node->right = insert(node->right, key);
else
return node;
node->height = 1 + max(height(node->left),
height(node->right)); //Height update
int balance = getBalance(node); //Balance factor
// Left Left Case
if (balance > 1 && key < node->left->key)
return rightRotate(node);
// Right Right Case
if (balance < -1 && key > node->right->key)
return leftRotate(node);
// Left Right Case
if (balance > 1 && key > node->left->key)
{
node->left = leftRotate(node->left);
return rightRotate(node);
}
// Right Left Case
if (balance < -1 && key < node->right->key)
{
node->right = rightRotate(node->right);
return leftRotate(node);
}
return node;
}
Node * minValueNode(Node* node)
{
Node* current = node;
while (current->left != NULL)
current = current->left;
return current;
}
Node* deleteNode(Node* root, int key)
{
if (root == NULL)
return root;
if ( key < root->key ){
leftsize--;
root->left = deleteNode(root->left, key); }
else if( key > root->key ) {
rightsize--;
root->right = deleteNode(root->right, key); }
else
{
if( (root->left == NULL) ||
(root->right == NULL) )
{
Node *temp = root->left ?
root->left :
root->right;
if (temp == NULL)
{
temp = root;
root = NULL;
}
else
*root = *temp;
free(temp);
}
else
{
Node* temp = minValueNode(root->right);
root->key = temp->key;
// Delete the inorder successor
root->right = deleteNode(root->right,
temp->key);
}
}
if (root == NULL)
return root;
root->height = 1 + max(height(root->left),
height(root->right));
int balance = getBalance(root);
if (balance > 1 && getBalance(root->left) >= 0)
return rightRotate(root);
// Left Right Case
if (balance > 1 && getBalance(root->left) < 0)
{
root->left = leftRotate(root->left);
return rightRotate(root);
}
// Right Right Case
if (balance < -1 && getBalance(root->right) <= 0)
return leftRotate(root);
// Right Left Case
if (balance < -1 && getBalance(root->right) > 0)
{
root->right = rightRotate(root->right);
return leftRotate(root);
}
return root;
}
int getpred(struct Node* node){
struct Node* parent=newNode(0);
struct Node* current=newNode(0);
parent=node->left;
current=parent;
while (current != NULL) {
parent = current;
current = current->right;
}
return parent->key;
}
int getsucc(struct Node* node){
struct Node* parent=newNode(0);
struct Node* current=newNode(0);
parent=node->right;
current=parent;
while (current != NULL) {
parent = current;
current = current->left;
}
return parent->key;
}
int main()
{
int test;
while(test--){
int n;
while (scanf ("%d",&n) != 0) {
struct Node *root = NULL;
leftsize=0;
rightsize=0;
int i;
if(n!=-1){
root = insert(root, n);
}
}
}}
/* int t;
int med;
scanf("%d",&t);
while(t--){
//int number=0;
bool cond=true;
while(cond==true){
struct Node *root = NULL;
leftsize=0;
rightsize=0;
int i;
scanf("%d",&i);
if(i!=-1 && i!=0){
root = insert(root, i);
// number=number+1;
}
else if(i==-1){
int L=count(root->left);
int R=count(root->right);
int number=L+R+1;
int evennodes=number%2==0;
if(L==R){
med=root->key;
deleteNode(root,med);
}
else if(evennodes==1) //true means 1 and false means 0
{
if(L==number/2){
med=(root->key + getpred(root))/2;
deleteNode(root,med);
}
else if(R==number/2){
med=(root->key + getsucc(root))/2;
deleteNode(root,med);
}
}
}
}