From e3ac4845699e97945e2f02f3d45a457619a48d91 Mon Sep 17 00:00:00 2001 From: "dependabot[bot]" <49699333+dependabot[bot]@users.noreply.github.com> Date: Tue, 8 Jun 2021 18:16:26 +0000 Subject: [PATCH 1/2] Bump ppy.osu.Game from 2021.602.0 to 2021.608.0 Bumps [ppy.osu.Game](https://github.com/ppy/osu) from 2021.602.0 to 2021.608.0. - [Release notes](https://github.com/ppy/osu/releases) - [Commits](https://github.com/ppy/osu/compare/2021.602.0...2021.608.0) --- updated-dependencies: - dependency-name: ppy.osu.Game dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] --- osu.Game.Rulesets.Hishigata/osu.Game.Rulesets.Hishigata.csproj | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Hishigata/osu.Game.Rulesets.Hishigata.csproj b/osu.Game.Rulesets.Hishigata/osu.Game.Rulesets.Hishigata.csproj index 6e7a4ae..c2a828d 100644 --- a/osu.Game.Rulesets.Hishigata/osu.Game.Rulesets.Hishigata.csproj +++ b/osu.Game.Rulesets.Hishigata/osu.Game.Rulesets.Hishigata.csproj @@ -10,6 +10,6 @@ osu.Game.Rulesets.Hishigata - + From 24b2f1ef6bd44dfebf925d828080c361c80194e6 Mon Sep 17 00:00:00 2001 From: Derrick Timmermans Date: Tue, 8 Jun 2021 20:29:30 +0200 Subject: [PATCH 2/2] Resolve breaking changes --- .../Difficulty/HishigataDifficultyCalculator.cs | 2 +- osu.Game.Rulesets.Hishigata/Mods/HishigataModAutoplay.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Hishigata/Difficulty/HishigataDifficultyCalculator.cs b/osu.Game.Rulesets.Hishigata/Difficulty/HishigataDifficultyCalculator.cs index 3fc8dfd..695a169 100644 --- a/osu.Game.Rulesets.Hishigata/Difficulty/HishigataDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Hishigata/Difficulty/HishigataDifficultyCalculator.cs @@ -32,6 +32,6 @@ protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beat protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) => Array.Empty(); - protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods) => Array.Empty(); + protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods, double clockRate) => Array.Empty(); } } diff --git a/osu.Game.Rulesets.Hishigata/Mods/HishigataModAutoplay.cs b/osu.Game.Rulesets.Hishigata/Mods/HishigataModAutoplay.cs index a307d35..11ea6ea 100644 --- a/osu.Game.Rulesets.Hishigata/Mods/HishigataModAutoplay.cs +++ b/osu.Game.Rulesets.Hishigata/Mods/HishigataModAutoplay.cs @@ -8,7 +8,7 @@ namespace osu.Game.Rulesets.Hishigata.Mods { - public class HishigataModAutoplay : ModAutoplay + public class HishigataModAutoplay : ModAutoplay { public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList mods) => new Score {