You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Is your issue present in the latest beta/pre-release?
This issue is present in the latest pre-release
Describe the Bug
When Force a Specific Capture Method set to AUTOMATIC, I dont get HDR on my iPad Pro M1
I found that if you manually set it to 'Windows Graphics Capture Beta' HDR works fine and looks great
Also, 'Windows Graphics Capture Beta' , sometimes shows black screen in games when windows is in SDR mode, sometimes it can be solved by alt-tabing to desktop and back to game
Expected Behavior
Specific Capture Method to automatically change to 'Windows Graphics Capture Beta' when HDR running
[2024-09-21 18:25:24.470]: Info: Sunshine version: v2024.921.45031
[2024-09-21 18:25:24.470]: Info: Package Publisher: LizardByte
[2024-09-21 18:25:24.470]: Info: Publisher Website: https://app.lizardbyte.dev
[2024-09-21 18:25:24.470]: Info: Get support: https://app.lizardbyte.dev/support
[2024-09-21 18:25:24.604]: Info: nvprefs: No need to modify application profile settings
[2024-09-21 18:25:24.604]: Info: nvprefs: Changed OGL_CPL_PREFER_DXPRESENT to OGL_CPL_PREFER_DXPRESENT_PREFER_ENABLED for base profile
[2024-09-21 18:25:24.627]: Info: Compiling shaders...
[2024-09-21 18:25:24.638]: Warning: include/base_vs.hlsl(28,13-36): warning X3556: integer modulus may be much slower, try using uints if possible.
[2024-09-21 18:25:24.652]: Warning: include/base_vs.hlsl(28,13-36): warning X3556: integer modulus may be much slower, try using uints if possible.
[2024-09-21 18:25:24.654]: Info: System tray created
[2024-09-21 18:25:24.660]: Warning: include/base_vs.hlsl(28,13-36): warning X3556: integer modulus may be much slower, try using uints if possible.
[2024-09-21 18:25:24.666]: Warning: include/base_vs.hlsl(28,13-36): warning X3556: integer modulus may be much slower, try using uints if possible.
[2024-09-21 18:25:24.682]: Warning: include/base_vs.hlsl(28,13-36): warning X3556: integer modulus may be much slower, try using uints if possible.
[2024-09-21 18:25:24.686]: Warning: include/base_vs.hlsl(28,13-36): warning X3556: integer modulus may be much slower, try using uints if possible.
[2024-09-21 18:25:24.686]: Info: Compiled shaders
[2024-09-21 18:25:24.692]: Fatal: ViGEmBus is not installed or running. You must install ViGEmBus for gamepad support!
[2024-09-21 18:25:24.692]: Info: Trying encoder [nvenc]
[2024-09-21 18:25:24.816]: Info: ddprobe.exe [1] [\\.\DISPLAY1] returned: 0x00000000
[2024-09-21 18:25:24.816]: Info: Set GPU preference: 1
[2024-09-21 18:25:24.960]: Info:
Device Description : NVIDIA GeForce RTX 4090
Device Vendor ID : 0x000010DE
Device Device ID : 0x00002684
Device Video Mem : 24142 MiB
Device Sys Mem : 0 MiB
Share Sys Mem : 32690 MiB
Feature Level : 0x0000B100
Capture size : 3840x2160
Offset : 0x0
Virtual Desktop : 3840x2160
[2024-09-21 18:25:24.960]: Info: Active GPU has HAGS enabled
[2024-09-21 18:25:24.960]: Info: Using realtime GPU priority
[2024-09-21 18:25:24.960]: Info:
Colorspace : DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020
Bits Per Color : 10
Red Primary : [0.669922,0.311527]
Green Primary : [0.273434,0.659178]
Blue Primary : [0.153323,0.04492]
White Point : [0.3125,0.329098]
Min Luminance : 0 nits
Max Luminance : 1400 nits
Max Full Luminance : 1400 nits
[2024-09-21 18:25:24.962]: Info: Desktop resolution [3840x2160]
[2024-09-21 18:25:24.962]: Info: Desktop format [DXGI_FORMAT_R16G16B16A16_FLOAT]
[2024-09-21 18:25:24.962]: Info: Display refresh rate [119.88Hz]
[2024-09-21 18:25:24.962]: Info: Requested frame rate [60fps]
[2024-09-21 18:25:24.963]: Info: Creating encoder [h264_nvenc]
[2024-09-21 18:25:24.963]: Info: Color coding: SDR (Rec. 601)
[2024-09-21 18:25:24.963]: Info: Color depth: 8-bit
[2024-09-21 18:25:24.963]: Info: Color range: JPEG
[2024-09-21 18:25:25.004]: Info: NvEnc: created encoder H.264 P4 two-pass rfi spatial-aq
[2024-09-21 18:25:25.043]: Info: Creating encoder [hevc_nvenc]
[2024-09-21 18:25:25.043]: Info: Color coding: SDR (Rec. 601)
[2024-09-21 18:25:25.043]: Info: Color depth: 8-bit
[2024-09-21 18:25:25.043]: Info: Color range: JPEG
[2024-09-21 18:25:25.084]: Info: NvEnc: created encoder HEVC P4 two-pass rfi spatial-aq
[2024-09-21 18:25:25.111]: Info: Creating encoder [av1_nvenc]
[2024-09-21 18:25:25.111]: Info: Color coding: SDR (Rec. 601)
[2024-09-21 18:25:25.111]: Info: Color depth: 8-bit
[2024-09-21 18:25:25.111]: Info: Color range: JPEG
[2024-09-21 18:25:25.154]: Info: NvEnc: created encoder AV1 P4 two-pass rfi spatial-aq
[2024-09-21 18:25:25.179]: Info: Creating encoder [h264_nvenc]
[2024-09-21 18:25:25.179]: Info: Color coding: SDR (Rec. 601)
[2024-09-21 18:25:25.180]: Info: Color depth: 8-bit
[2024-09-21 18:25:25.180]: Info: Color range: JPEG
[2024-09-21 18:25:25.218]: Info: NvEnc: created encoder H.264 P4 yuv444 two-pass rfi spatial-aq
[2024-09-21 18:25:25.389]: Info:
Device Description : NVIDIA GeForce RTX 4090
Device Vendor ID : 0x000010DE
Device Device ID : 0x00002684
Device Video Mem : 24142 MiB
Device Sys Mem : 0 MiB
Share Sys Mem : 32690 MiB
Feature Level : 0x0000B100
Capture size : 3840x2160
Offset : 0x0
Virtual Desktop : 3840x2160
[2024-09-21 18:25:25.389]: Info: Active GPU has HAGS enabled
[2024-09-21 18:25:25.389]: Info: Using realtime GPU priority
[2024-09-21 18:25:25.390]: Info:
Colorspace : DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020
Bits Per Color : 10
Red Primary : [0.669922,0.311527]
Green Primary : [0.273434,0.659178]
Blue Primary : [0.153323,0.04492]
White Point : [0.3125,0.329098]
Min Luminance : 0 nits
Max Luminance : 1400 nits
Max Full Luminance : 1400 nits
[2024-09-21 18:25:25.391]: Info: Desktop resolution [3840x2160]
[2024-09-21 18:25:25.391]: Info: Desktop format [DXGI_FORMAT_R16G16B16A16_FLOAT]
[2024-09-21 18:25:25.391]: Info: Display refresh rate [119.88Hz]
[2024-09-21 18:25:25.391]: Info: Requested frame rate [60fps]
[2024-09-21 18:25:25.391]: Info: Creating encoder [hevc_nvenc]
[2024-09-21 18:25:25.392]: Info: Color coding: HDR (Rec. 2020 + SMPTE 2084 PQ)
[2024-09-21 18:25:25.392]: Info: Color depth: 10-bit
[2024-09-21 18:25:25.392]: Info: Color range: JPEG
[2024-09-21 18:25:25.508]: Info: NvEnc: created encoder HEVC P4 yuv444 10-bit two-pass rfi spatial-aq
[2024-09-21 18:25:25.552]: Info: Creating encoder [av1_nvenc]
[2024-09-21 18:25:25.552]: Info: Color coding: HDR (Rec. 2020 + SMPTE 2084 PQ)
[2024-09-21 18:25:25.552]: Info: Color depth: 10-bit
[2024-09-21 18:25:25.552]: Info: Color range: JPEG
[2024-09-21 18:25:25.627]: Error: NvEnc: gpu doesn't support YUV444 encode[2024-09-21 18:25:25.650]: Info: Creating encoder [av1_nvenc][2024-09-21 18:25:25.650]: Info: Color coding: HDR (Rec. 2020 + SMPTE 2084 PQ)[2024-09-21 18:25:25.650]: Info: Color depth: 10-bit[2024-09-21 18:25:25.650]: Info: Color range: JPEG[2024-09-21 18:25:25.694]: Info: NvEnc: created encoder AV1 P4 10-bit two-pass rfi spatial-aq[2024-09-21 18:25:25.728]: Info: // Testing for available encoders, this may generate errors. You can safely ignore those errors. //[2024-09-21 18:25:25.728]: Info: [2024-09-21 18:25:25.728]: Info: // Ignore any errors mentioned above, they are not relevant. //[2024-09-21 18:25:25.728]: Info: [2024-09-21 18:25:25.728]: Info: Found H.264 encoder: h264_nvenc [nvenc][2024-09-21 18:25:25.728]: Info: Found HEVC encoder: hevc_nvenc [nvenc][2024-09-21 18:25:25.728]: Info: Found AV1 encoder: av1_nvenc [nvenc][2024-09-21 18:25:25.731]: Info: Configuration UI available at [https://localhost:47990][2024-09-21 18:25:26.514]: Info: Registered Sunshine mDNS service[2024-09-21 18:25:29.904]: Info: Opening UI from system tray[2024-09-21 18:25:29.923]: Info: Resolved user-provided command 'https://localhost:47990' to '"C:\Program Files\Mozilla Firefox\firefox.exe" -osint -url "https://localhost:47990"'[2024-09-21 18:25:29.929]: Info: https://localhost:47990 running with PID 15552[2024-09-21 18:25:29.929]: Info: Opened url [https://localhost:47990]
The text was updated successfully, but these errors were encountered:
Wontell
changed the title
HDR is Non Existant/Dull 4090 to ipad Pro 12.9 M1
Force a Specific Capture Method: Automatic, Soesnt Switch properly to HDR
Oct 2, 2024
Wontell
changed the title
Force a Specific Capture Method: Automatic, Soesnt Switch properly to HDR
Force a Specific Capture Method: Automatic, Doesnt Switch to 'Windows Graphics Capture Beta' for HDR Content
Oct 2, 2024
Is there an existing issue for this?
Is your issue described in the documentation?
Is your issue present in the latest beta/pre-release?
This issue is present in the latest pre-release
Describe the Bug
When Force a Specific Capture Method set to AUTOMATIC, I dont get HDR on my iPad Pro M1
I found that if you manually set it to 'Windows Graphics Capture Beta' HDR works fine and looks great
Also, 'Windows Graphics Capture Beta' , sometimes shows black screen in games when windows is in SDR mode, sometimes it can be solved by alt-tabing to desktop and back to game
Expected Behavior
Specific Capture Method to automatically change to 'Windows Graphics Capture Beta' when HDR running
Additional Context
Capture Method set to: AUTO
Host Operating System
Windows
Operating System Version
24H2
Architecture
64 bit
Sunshine commit or version
Version v2024.921.45031
Package
Windows - portable
GPU Type
Nvidia
GPU Model
RTX4090
GPU Driver/Mesa Version
561.09
Capture Method
None
Config
Apps
No response
Relevant log output
The text was updated successfully, but these errors were encountered: