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imas-sc-prism-localify

iM@S SC Prism localify patch

Usage:

  1. Put version.dll, config.json and the dicts referenced by config.json near the imasscprism.exe.
  2. Launch the game

Config:

  • enableConsole Enable the console for printing debug infomations (true / false)
  • enableLogger Output uncovered text entries into dump.txt (true / false)
  • dumpIl2Cpp Dump IL2CPP data into dump.cs (true / false)
  • dumpStaticEntries Requires enableLogger, Dump hardcoded text entries into dump.txt (true / false)
  • dumpLocalization Dump localization dict into localization.json, localization_local.json (true / false)
  • dumpTexture Dump loaded textures into TextureDump (performance may be degraded) (true / false)
  • maxFps Max FPS limit (-1 = Unmodified / 0 = Unlimited / n > 0 = = Limit to n)
    • Note: VSync is enabled
  • unlockSize Allow game to resizable (true / false)
  • uiScale Custom UI scale (0 < ~)
  • uiAnimationScale Change UI animation scale (higher the faster) (0 < ~)
    • Caution: Soft lock occurs when set to 0.
  • resolution3dScale Custom 3D resolution scale (higher the better quality) (0 < ~)
  • replaceToCustomFont Replace font to custom font (true / false)
  • fontAssetBundlePath Font asset bundle path
  • fontAssetName Font asset name for UGUI Text
  • tmproFontAssetName Font asset name for TMPro Text
  • antiAliasing Change MSAA settings (-1, 0, 2, 4, 8)
  • customTitleName Custom window title name
  • replaceAssetsPath Directory path containing custom hash assets
  • replaceAssetBundleFilePaths A list of custom assetbundles
  • localizationJsonPath Custom localization dict json path
  • dicts A list of dicts that read by this (Path)

Always activated feature

  • Prevent nProtect from running during game initialization

Known issue

  • None

Build

Platform Toolset: clang required