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client.go
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client.go
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/*
* client.go
*
* Copyright (C) 2020-2023 Dariusz Sikora <<[email protected]>>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
package main
import (
"net"
"github.com/isangeles/fire/response"
"github.com/isangeles/fire/user"
)
// Struct for the server client.
type Client struct {
net.Conn
user *user.User
Out chan response.Response
}
// newClient makes new client from
// specified connection.
func newClient(conn net.Conn) *Client {
c := new(Client)
c.Conn = conn
c.Out = make(chan response.Response, 2)
return c
}
// User returns client user.
func (c *Client) User() *user.User {
return c.user
}
// SetUser sets client user
func (c *Client) SetUser(u *user.User) {
u.Logged = true
c.user = u
}
// Close closes client connection and removes
// a logged flag from client user.
func (c *Client) Close() {
if c.User() != nil {
c.User().Logged = false
}
c.Conn.Close()
}