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Could be possible by backing up the loader blob and its current state into external memory.
In-band hold detection would need to be hooked into input register code, which is okay, since assuming the game hasn't crashed, the BIOS should poll them every frame.
The text was updated successfully, but these errors were encountered:
Could be possible by backing up the loader blob and its current state into external memory.
In-band hold detection would need to be hooked into input register code, which is okay, since assuming the game hasn't crashed, the BIOS should poll them every frame.
The text was updated successfully, but these errors were encountered: