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quicklist.h
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quicklist.h
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/* quicklist.h - A generic doubly linked quicklist implementation
*
* Copyright (c) 2014, Matt Stancliff <[email protected]>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this quicklist of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this quicklist of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Redis nor the names of its contributors may be used
* to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __QUICKLIST_H__
#define __QUICKLIST_H__
/* Node, quicklist, and Iterator are the only data structures used currently. */
/* quicklistNode is a 32 byte struct describing a ziplist for a quicklist.
* We use bit fields keep the quicklistNode at 32 bytes.
* count: 16 bits, max 65536 (max zl bytes is 65k, so max count actually < 32k).
* encoding: 2 bits, RAW=1, LZF=2.
* container: 2 bits, NONE=1, ZIPLIST=2.
* recompress: 1 bit, bool, true if node is temporarry decompressed for usage.
* attempted_compress: 1 bit, boolean, used for verifying during testing.
* extra: 10 bits, free for future use; pads out the remainder of 32 bits */
typedef struct quicklistNode {
struct quicklistNode *prev;
struct quicklistNode *next;
unsigned char *zl;
unsigned int sz; /* ziplist size in bytes */
unsigned int count : 16; /* count of items in ziplist */
unsigned int encoding : 2; /* RAW==1 or LZF==2 */
unsigned int container : 2; /* NONE==1 or ZIPLIST==2 */
unsigned int recompress : 1; /* was this node previous compressed? */
unsigned int attempted_compress : 1; /* node can't compress; too small */
unsigned int extra : 10; /* more bits to steal for future usage */
} quicklistNode;
/* quicklistLZF is a 4+N byte struct holding 'sz' followed by 'compressed'.
* 'sz' is byte length of 'compressed' field.
* 'compressed' is LZF data with total (compressed) length 'sz'
* NOTE: uncompressed length is stored in quicklistNode->sz.
* When quicklistNode->zl is compressed, node->zl points to a quicklistLZF */
typedef struct quicklistLZF {
unsigned int sz; /* LZF size in bytes*/
char compressed[];
} quicklistLZF;
/* quicklist is a 40 byte struct (on 64-bit systems) describing a quicklist.
* 'count' is the number of total entries.
* 'len' is the number of quicklist nodes.
* 'compress' is: -1 if compression disabled, otherwise it's the number
* of quicklistNodes to leave uncompressed at ends of quicklist.
* 'fill' is the user-requested (or default) fill factor. */
typedef struct quicklist {
quicklistNode *head;
quicklistNode *tail;
unsigned long count; /* total count of all entries in all ziplists */
unsigned long len; /* number of quicklistNodes */
int fill : 16; /* fill factor for individual nodes */
unsigned int compress : 16; /* depth of end nodes not to compress;0=off */
} quicklist;
typedef struct quicklistIter {
const quicklist *quicklist;
quicklistNode *current;
unsigned char *zi;
long offset; /* offset in current ziplist */
int direction;
} quicklistIter;
typedef struct quicklistEntry {
const quicklist *quicklist;
quicklistNode *node;
unsigned char *zi;
unsigned char *value;
long long longval;
unsigned int sz;
int offset;
} quicklistEntry;
#define QUICKLIST_HEAD 0
#define QUICKLIST_TAIL -1
/* quicklist node encodings */
#define QUICKLIST_NODE_ENCODING_RAW 1
#define QUICKLIST_NODE_ENCODING_LZF 2
/* quicklist compression disable */
#define QUICKLIST_NOCOMPRESS 0
/* quicklist container formats */
#define QUICKLIST_NODE_CONTAINER_NONE 1
#define QUICKLIST_NODE_CONTAINER_ZIPLIST 2
#define quicklistNodeIsCompressed(node) \
((node)->encoding == QUICKLIST_NODE_ENCODING_LZF)
/* Prototypes */
quicklist *quicklistCreate(void);
quicklist *quicklistNew(int fill, int compress);
void quicklistSetCompressDepth(quicklist *quicklist, int depth);
void quicklistSetFill(quicklist *quicklist, int fill);
void quicklistSetOptions(quicklist *quicklist, int fill, int depth);
void quicklistRelease(quicklist *quicklist);
int quicklistPushHead(quicklist *quicklist, void *value, const size_t sz);
int quicklistPushTail(quicklist *quicklist, void *value, const size_t sz);
void quicklistPush(quicklist *quicklist, void *value, const size_t sz,
int where);
void quicklistAppendZiplist(quicklist *quicklist, unsigned char *zl);
quicklist *quicklistAppendValuesFromZiplist(quicklist *quicklist,
unsigned char *zl);
quicklist *quicklistCreateFromZiplist(int fill, int compress,
unsigned char *zl);
void quicklistInsertAfter(quicklist *quicklist, quicklistEntry *node,
void *value, const size_t sz);
void quicklistInsertBefore(quicklist *quicklist, quicklistEntry *node,
void *value, const size_t sz);
void quicklistDelEntry(quicklistIter *iter, quicklistEntry *entry);
int quicklistReplaceAtIndex(quicklist *quicklist, long index, void *data,
int sz);
int quicklistDelRange(quicklist *quicklist, const long start, const long stop);
quicklistIter *quicklistGetIterator(const quicklist *quicklist, int direction);
quicklistIter *quicklistGetIteratorAtIdx(const quicklist *quicklist,
int direction, const long long idx);
int quicklistNext(quicklistIter *iter, quicklistEntry *node);
void quicklistReleaseIterator(quicklistIter *iter);
quicklist *quicklistDup(quicklist *orig);
int quicklistIndex(const quicklist *quicklist, const long long index,
quicklistEntry *entry);
void quicklistRewind(quicklist *quicklist, quicklistIter *li);
void quicklistRewindTail(quicklist *quicklist, quicklistIter *li);
void quicklistRotate(quicklist *quicklist);
int quicklistPopCustom(quicklist *quicklist, int where, unsigned char **data,
unsigned int *sz, long long *sval,
void *(*saver)(unsigned char *data, unsigned int sz));
int quicklistPop(quicklist *quicklist, int where, unsigned char **data,
unsigned int *sz, long long *slong);
unsigned long quicklistCount(const quicklist *ql);
int quicklistCompare(unsigned char *p1, unsigned char *p2, int p2_len);
size_t quicklistGetLzf(const quicklistNode *node, void **data);
#ifdef REDIS_TEST
int quicklistTest(int argc, char *argv[]);
#endif
/* Directions for iterators */
#define AL_START_HEAD 0
#define AL_START_TAIL 1
#endif /* __QUICKLIST_H__ */