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quicklist.c
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quicklist.c
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/* quicklist.c - A doubly linked list of ziplists
*
* Copyright (c) 2014, Matt Stancliff <[email protected]>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must start the above copyright notice,
* this quicklist of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this quicklist of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Redis nor the names of its contributors may be used
* to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#include <string.h> /* for memcpy */
#include "quicklist.h"
#include "zmalloc.h"
#include "ziplist.h"
#include "util.h" /* for ll2string */
#include "lzf.h"
#if defined(REDIS_TEST) || defined(REDIS_TEST_VERBOSE)
#include <stdio.h> /* for printf (debug printing), snprintf (genstr) */
#endif
#ifndef REDIS_STATIC
#define REDIS_STATIC static
#endif
/* Optimization levels for size-based filling */
static const size_t optimization_level[] = {4096, 8192, 16384, 32768, 65536};
/* Maximum size in bytes of any multi-element ziplist.
* Larger values will live in their own isolated ziplists. */
#define SIZE_SAFETY_LIMIT 8192
/* Minimum ziplist size in bytes for attempting compression. */
#define MIN_COMPRESS_BYTES 48
/* Minimum size reduction in bytes to store compressed quicklistNode data.
* This also prevents us from storing compression if the compression
* resulted in a larger size than the original data. */
#define MIN_COMPRESS_IMPROVE 8
/* If not verbose testing, remove all debug printing. */
#ifndef REDIS_TEST_VERBOSE
#define D(...)
#else
#define D(...) \
do { \
printf("%s:%s:%d:\t", __FILE__, __FUNCTION__, __LINE__); \
printf(__VA_ARGS__); \
printf("\n"); \
} while (0);
#endif
/* Simple way to give quicklistEntry structs default values with one call. */
#define initEntry(e) \
do { \
(e)->zi = (e)->value = NULL; \
(e)->longval = -123456789; \
(e)->quicklist = NULL; \
(e)->node = NULL; \
(e)->offset = 123456789; \
(e)->sz = 0; \
} while (0)
#if __GNUC__ >= 3
#define likely(x) __builtin_expect(!!(x), 1)
#define unlikely(x) __builtin_expect(!!(x), 0)
#else
#define likely(x) (x)
#define unlikely(x) (x)
#endif
/* Create a new quicklist.
* Free with quicklistRelease(). */
quicklist *quicklistCreate(void) {
struct quicklist *quicklist;
quicklist = zmalloc(sizeof(*quicklist));
quicklist->head = quicklist->tail = NULL;
quicklist->len = 0;
quicklist->count = 0;
quicklist->compress = 0;
quicklist->fill = -2;
return quicklist;
}
#define COMPRESS_MAX (1 << 16)
void quicklistSetCompressDepth(quicklist *quicklist, int compress) {
if (compress > COMPRESS_MAX) {
compress = COMPRESS_MAX;
} else if (compress < 0) {
compress = 0;
}
quicklist->compress = compress;
}
#define FILL_MAX (1 << 15)
void quicklistSetFill(quicklist *quicklist, int fill) {
if (fill > FILL_MAX) {
fill = FILL_MAX;
} else if (fill < -5) {
fill = -5;
}
quicklist->fill = fill;
}
void quicklistSetOptions(quicklist *quicklist, int fill, int depth) {
quicklistSetFill(quicklist, fill);
quicklistSetCompressDepth(quicklist, depth);
}
/* Create a new quicklist with some default parameters. */
quicklist *quicklistNew(int fill, int compress) {
quicklist *quicklist = quicklistCreate();
quicklistSetOptions(quicklist, fill, compress);
return quicklist;
}
REDIS_STATIC quicklistNode *quicklistCreateNode(void) {
quicklistNode *node;
node = zmalloc(sizeof(*node));
node->zl = NULL;
node->count = 0;
node->sz = 0;
node->next = node->prev = NULL;
node->encoding = QUICKLIST_NODE_ENCODING_RAW;
node->container = QUICKLIST_NODE_CONTAINER_ZIPLIST;
node->recompress = 0;
return node;
}
/* Return cached quicklist count */
unsigned long quicklistCount(const quicklist *ql) { return ql->count; }
/* Free entire quicklist. */
void quicklistRelease(quicklist *quicklist) {
unsigned long len;
quicklistNode *current, *next;
current = quicklist->head;
len = quicklist->len;
while (len--) {
next = current->next;
zfree(current->zl);
quicklist->count -= current->count;
zfree(current);
quicklist->len--;
current = next;
}
zfree(quicklist);
}
/* Compress the ziplist in 'node' and update encoding details.
* Returns 1 if ziplist compressed successfully.
* Returns 0 if compression failed or if ziplist too small to compress. */
REDIS_STATIC int __quicklistCompressNode(quicklistNode *node) {
#ifdef REDIS_TEST
node->attempted_compress = 1;
#endif
/* Don't bother compressing small values */
if (node->sz < MIN_COMPRESS_BYTES)
return 0;
quicklistLZF *lzf = zmalloc(sizeof(*lzf) + node->sz);
/* Cancel if compression fails or doesn't compress small enough */
if (((lzf->sz = lzf_compress(node->zl, node->sz, lzf->compressed,
node->sz)) == 0) ||
lzf->sz + MIN_COMPRESS_IMPROVE >= node->sz) {
/* lzf_compress aborts/rejects compression if value not compressable. */
zfree(lzf);
return 0;
}
lzf = zrealloc(lzf, sizeof(*lzf) + lzf->sz);
zfree(node->zl);
node->zl = (unsigned char *)lzf;
node->encoding = QUICKLIST_NODE_ENCODING_LZF;
node->recompress = 0;
return 1;
}
/* Compress only uncompressed nodes. */
#define quicklistCompressNode(_node) \
do { \
if ((_node) && (_node)->encoding == QUICKLIST_NODE_ENCODING_RAW) { \
__quicklistCompressNode((_node)); \
} \
} while (0)
/* Uncompress the ziplist in 'node' and update encoding details.
* Returns 1 on successful decode, 0 on failure to decode. */
REDIS_STATIC int __quicklistDecompressNode(quicklistNode *node) {
#ifdef REDIS_TEST
node->attempted_compress = 0;
#endif
void *decompressed = zmalloc(node->sz);
quicklistLZF *lzf = (quicklistLZF *)node->zl;
if (lzf_decompress(lzf->compressed, lzf->sz, decompressed, node->sz) == 0) {
/* Someone requested decompress, but we can't decompress. Not good. */
zfree(decompressed);
return 0;
}
zfree(lzf);
node->zl = decompressed;
node->encoding = QUICKLIST_NODE_ENCODING_RAW;
return 1;
}
/* Decompress only compressed nodes. */
#define quicklistDecompressNode(_node) \
do { \
if ((_node) && (_node)->encoding == QUICKLIST_NODE_ENCODING_LZF) { \
__quicklistDecompressNode((_node)); \
} \
} while (0)
/* Force node to not be immediately re-compresable */
#define quicklistDecompressNodeForUse(_node) \
do { \
if ((_node) && (_node)->encoding == QUICKLIST_NODE_ENCODING_LZF) { \
__quicklistDecompressNode((_node)); \
(_node)->recompress = 1; \
} \
} while (0)
/* Extract the raw LZF data from this quicklistNode.
* Pointer to LZF data is assigned to '*data'.
* Return value is the length of compressed LZF data. */
size_t quicklistGetLzf(const quicklistNode *node, void **data) {
quicklistLZF *lzf = (quicklistLZF *)node->zl;
*data = lzf->compressed;
return lzf->sz;
}
#define quicklistAllowsCompression(_ql) ((_ql)->compress != 0)
/* Force 'quicklist' to meet compression guidelines set by compress depth.
* The only way to guarantee interior nodes get compressed is to iterate
* to our "interior" compress depth then compress the next node we find.
* If compress depth is larger than the entire list, we return immediately. */
REDIS_STATIC void __quicklistCompress(const quicklist *quicklist,
quicklistNode *node) {
/* If length is less than our compress depth (from both sides),
* we can't compress anything. */
if (!quicklistAllowsCompression(quicklist) ||
quicklist->len < (unsigned int)(quicklist->compress * 2))
return;
#if 0
/* Optimized cases for small depth counts */
if (quicklist->compress == 1) {
quicklistNode *h = quicklist->head, *t = quicklist->tail;
quicklistDecompressNode(h);
quicklistDecompressNode(t);
if (h != node && t != node)
quicklistCompressNode(node);
return;
} else if (quicklist->compress == 2) {
quicklistNode *h = quicklist->head, *hn = h->next, *hnn = hn->next;
quicklistNode *t = quicklist->tail, *tp = t->prev, *tpp = tp->prev;
quicklistDecompressNode(h);
quicklistDecompressNode(hn);
quicklistDecompressNode(t);
quicklistDecompressNode(tp);
if (h != node && hn != node && t != node && tp != node) {
quicklistCompressNode(node);
}
if (hnn != t) {
quicklistCompressNode(hnn);
}
if (tpp != h) {
quicklistCompressNode(tpp);
}
return;
}
#endif
/* Iterate until we reach compress depth for both sides of the list.a
* Note: because we do length checks at the *top* of this function,
* we can skip explicit null checks below. Everything exists. */
quicklistNode *forward = quicklist->head;
quicklistNode *reverse = quicklist->tail;
int depth = 0;
int in_depth = 0;
while (depth++ < quicklist->compress) {
quicklistDecompressNode(forward);
quicklistDecompressNode(reverse);
if (forward == node || reverse == node)
in_depth = 1;
if (forward == reverse)
return;
forward = forward->next;
reverse = reverse->prev;
}
if (!in_depth)
quicklistCompressNode(node);
if (depth > 2) {
/* At this point, forward and reverse are one node beyond depth */
quicklistCompressNode(forward);
quicklistCompressNode(reverse);
}
}
#define quicklistCompress(_ql, _node) \
do { \
if ((_node)->recompress) \
quicklistCompressNode((_node)); \
else \
__quicklistCompress((_ql), (_node)); \
} while (0)
/* If we previously used quicklistDecompressNodeForUse(), just recompress. */
#define quicklistRecompressOnly(_ql, _node) \
do { \
if ((_node)->recompress) \
quicklistCompressNode((_node)); \
} while (0)
/* Insert 'new_node' after 'old_node' if 'after' is 1.
* Insert 'new_node' before 'old_node' if 'after' is 0.
* Note: 'new_node' is *always* uncompressed, so if we assign it to
* head or tail, we do not need to uncompress it. */
REDIS_STATIC void __quicklistInsertNode(quicklist *quicklist,
quicklistNode *old_node,
quicklistNode *new_node, int after) {
if (after) {
new_node->prev = old_node;
if (old_node) {
new_node->next = old_node->next;
if (old_node->next)
old_node->next->prev = new_node;
old_node->next = new_node;
}
if (quicklist->tail == old_node)
quicklist->tail = new_node;
} else {
new_node->next = old_node;
if (old_node) {
new_node->prev = old_node->prev;
if (old_node->prev)
old_node->prev->next = new_node;
old_node->prev = new_node;
}
if (quicklist->head == old_node)
quicklist->head = new_node;
}
/* If this insert creates the only element so far, initialize head/tail. */
if (quicklist->len == 0) {
quicklist->head = quicklist->tail = new_node;
}
if (old_node)
quicklistCompress(quicklist, old_node);
quicklist->len++;
}
/* Wrappers for node inserting around existing node. */
REDIS_STATIC void _quicklistInsertNodeBefore(quicklist *quicklist,
quicklistNode *old_node,
quicklistNode *new_node) {
__quicklistInsertNode(quicklist, old_node, new_node, 0);
}
REDIS_STATIC void _quicklistInsertNodeAfter(quicklist *quicklist,
quicklistNode *old_node,
quicklistNode *new_node) {
__quicklistInsertNode(quicklist, old_node, new_node, 1);
}
REDIS_STATIC int
_quicklistNodeSizeMeetsOptimizationRequirement(const size_t sz,
const int fill) {
if (fill >= 0)
return 0;
size_t offset = (-fill) - 1;
if (offset < (sizeof(optimization_level) / sizeof(*optimization_level))) {
if (sz <= optimization_level[offset]) {
return 1;
} else {
return 0;
}
} else {
return 0;
}
}
#define sizeMeetsSafetyLimit(sz) ((sz) <= SIZE_SAFETY_LIMIT)
REDIS_STATIC int _quicklistNodeAllowInsert(const quicklistNode *node,
const int fill, const size_t sz) {
if (unlikely(!node))
return 0;
int ziplist_overhead;
/* size of previous offset */
if (sz < 254)
ziplist_overhead = 1;
else
ziplist_overhead = 5;
/* size of forward offset */
if (sz < 64)
ziplist_overhead += 1;
else if (likely(sz < 16384))
ziplist_overhead += 2;
else
ziplist_overhead += 5;
/* new_sz overestimates if 'sz' encodes to an integer type */
unsigned int new_sz = node->sz + sz + ziplist_overhead;
if (likely(_quicklistNodeSizeMeetsOptimizationRequirement(new_sz, fill)))
return 1;
else if (!sizeMeetsSafetyLimit(new_sz))
return 0;
else if ((int)node->count < fill)
return 1;
else
return 0;
}
REDIS_STATIC int _quicklistNodeAllowMerge(const quicklistNode *a,
const quicklistNode *b,
const int fill) {
if (!a || !b)
return 0;
/* approximate merged ziplist size (- 11 to remove one ziplist
* header/trailer) */
unsigned int merge_sz = a->sz + b->sz - 11;
if (likely(_quicklistNodeSizeMeetsOptimizationRequirement(merge_sz, fill)))
return 1;
else if (!sizeMeetsSafetyLimit(merge_sz))
return 0;
else if ((int)(a->count + b->count) <= fill)
return 1;
else
return 0;
}
#define quicklistNodeUpdateSz(node) \
do { \
(node)->sz = ziplistBlobLen((node)->zl); \
} while (0)
/* Add new entry to head node of quicklist.
*
* Returns 0 if used existing head.
* Returns 1 if new head created. */
int quicklistPushHead(quicklist *quicklist, void *value, size_t sz) {
quicklistNode *orig_head = quicklist->head;
if (likely(
_quicklistNodeAllowInsert(quicklist->head, quicklist->fill, sz))) {
quicklist->head->zl =
ziplistPush(quicklist->head->zl, value, sz, ZIPLIST_HEAD);
quicklistNodeUpdateSz(quicklist->head);
} else {
quicklistNode *node = quicklistCreateNode();
node->zl = ziplistPush(ziplistNew(), value, sz, ZIPLIST_HEAD);
quicklistNodeUpdateSz(node);
_quicklistInsertNodeBefore(quicklist, quicklist->head, node);
}
quicklist->count++;
quicklist->head->count++;
return (orig_head != quicklist->head);
}
/* Add new entry to tail node of quicklist.
*
* Returns 0 if used existing tail.
* Returns 1 if new tail created. */
int quicklistPushTail(quicklist *quicklist, void *value, size_t sz) {
quicklistNode *orig_tail = quicklist->tail;
if (likely(
_quicklistNodeAllowInsert(quicklist->tail, quicklist->fill, sz))) {
quicklist->tail->zl =
ziplistPush(quicklist->tail->zl, value, sz, ZIPLIST_TAIL);
quicklistNodeUpdateSz(quicklist->tail);
} else {
quicklistNode *node = quicklistCreateNode();
node->zl = ziplistPush(ziplistNew(), value, sz, ZIPLIST_TAIL);
quicklistNodeUpdateSz(node);
_quicklistInsertNodeAfter(quicklist, quicklist->tail, node);
}
quicklist->count++;
quicklist->tail->count++;
return (orig_tail != quicklist->tail);
}
/* Create new node consisting of a pre-formed ziplist.
* Used for loading RDBs where entire ziplists have been stored
* to be retrieved later. */
void quicklistAppendZiplist(quicklist *quicklist, unsigned char *zl) {
quicklistNode *node = quicklistCreateNode();
node->zl = zl;
node->count = ziplistLen(node->zl);
node->sz = ziplistBlobLen(zl);
_quicklistInsertNodeAfter(quicklist, quicklist->tail, node);
quicklist->count += node->count;
}
/* Append all values of ziplist 'zl' individually into 'quicklist'.
*
* This allows us to restore old RDB ziplists into new quicklists
* with smaller ziplist sizes than the saved RDB ziplist.
*
* Returns 'quicklist' argument. Frees passed-in ziplist 'zl' */
quicklist *quicklistAppendValuesFromZiplist(quicklist *quicklist,
unsigned char *zl) {
unsigned char *value;
unsigned int sz;
long long longval;
char longstr[32] = {0};
unsigned char *p = ziplistIndex(zl, 0);
while (ziplistGet(p, &value, &sz, &longval)) {
if (!value) {
/* Write the longval as a string so we can re-add it */
sz = ll2string(longstr, sizeof(longstr), longval);
value = (unsigned char *)longstr;
}
quicklistPushTail(quicklist, value, sz);
p = ziplistNext(zl, p);
}
zfree(zl);
return quicklist;
}
/* Create new (potentially multi-node) quicklist from a single existing ziplist.
*
* Returns new quicklist. Frees passed-in ziplist 'zl'. */
quicklist *quicklistCreateFromZiplist(int fill, int compress,
unsigned char *zl) {
return quicklistAppendValuesFromZiplist(quicklistNew(fill, compress), zl);
}
#define quicklistDeleteIfEmpty(ql, n) \
do { \
if ((n)->count == 0) { \
__quicklistDelNode((ql), (n)); \
(n) = NULL; \
} \
} while (0)
REDIS_STATIC void __quicklistDelNode(quicklist *quicklist,
quicklistNode *node) {
if (node->next)
node->next->prev = node->prev;
if (node->prev)
node->prev->next = node->next;
if (node == quicklist->tail) {
quicklist->tail = node->prev;
}
if (node == quicklist->head) {
quicklist->head = node->next;
}
/* If we deleted a node within our compress depth, we
* now have compressed nodes needing to be decompressed. */
__quicklistCompress(quicklist, NULL);
quicklist->count -= node->count;
zfree(node->zl);
zfree(node);
quicklist->len--;
}
/* Delete one entry from list given the node for the entry and a pointer
* to the entry in the node.
*
* Note: quicklistDelIndex() *requires* uncompressed nodes because you
* already had to get *p from an uncompressed node somewhere.
*
* Returns 1 if the entire node was deleted, 0 if node still exists.
* Also updates in/out param 'p' with the next offset in the ziplist. */
REDIS_STATIC int quicklistDelIndex(quicklist *quicklist, quicklistNode *node,
unsigned char **p) {
int gone = 0;
node->zl = ziplistDelete(node->zl, p);
node->count--;
if (node->count == 0) {
gone = 1;
__quicklistDelNode(quicklist, node);
} else {
quicklistNodeUpdateSz(node);
}
quicklist->count--;
/* If we deleted the node, the original node is no longer valid */
return gone ? 1 : 0;
}
/* Delete one element represented by 'entry'
*
* 'entry' stores enough metadata to delete the proper position in
* the correct ziplist in the correct quicklist node. */
void quicklistDelEntry(quicklistIter *iter, quicklistEntry *entry) {
quicklistNode *prev = entry->node->prev;
quicklistNode *next = entry->node->next;
int deleted_node = quicklistDelIndex((quicklist *)entry->quicklist,
entry->node, &entry->zi);
/* after delete, the zi is now invalid for any future usage. */
iter->zi = NULL;
/* If current node is deleted, we must update iterator node and offset. */
if (deleted_node) {
if (iter->direction == AL_START_HEAD) {
iter->current = next;
iter->offset = 0;
} else if (iter->direction == AL_START_TAIL) {
iter->current = prev;
iter->offset = -1;
}
}
/* else if (!deleted_node), no changes needed.
* we already reset iter->zi above, and the existing iter->offset
* doesn't move again because:
* - [1, 2, 3] => delete offset 1 => [1, 3]: next element still offset 1
* - [1, 2, 3] => delete offset 0 => [2, 3]: next element still offset 0
* if we deleted the last element at offet N and now
* length of this ziplist is N-1, the next call into
* quicklistNext() will jump to the next node. */
}
/* Replace quicklist entry at offset 'index' by 'data' with length 'sz'.
*
* Returns 1 if replace happened.
* Returns 0 if replace failed and no changes happened. */
int quicklistReplaceAtIndex(quicklist *quicklist, long index, void *data,
int sz) {
quicklistEntry entry;
if (likely(quicklistIndex(quicklist, index, &entry))) {
/* quicklistIndex provides an uncompressed node */
entry.node->zl = ziplistDelete(entry.node->zl, &entry.zi);
entry.node->zl = ziplistInsert(entry.node->zl, entry.zi, data, sz);
quicklistNodeUpdateSz(entry.node);
quicklistCompress(quicklist, entry.node);
return 1;
} else {
return 0;
}
}
/* Given two nodes, try to merge their ziplists.
*
* This helps us not have a quicklist with 3 element ziplists if
* our fill factor can handle much higher levels.
*
* Note: 'a' must be to the LEFT of 'b'.
*
* After calling this function, both 'a' and 'b' should be considered
* unusable. The return value from this function must be used
* instead of re-using any of the quicklistNode input arguments.
*
* Returns the input node picked to merge against or NULL if
* merging was not possible. */
REDIS_STATIC quicklistNode *_quicklistZiplistMerge(quicklist *quicklist,
quicklistNode *a,
quicklistNode *b) {
D("Requested merge (a,b) (%u, %u)", a->count, b->count);
quicklistDecompressNode(a);
quicklistDecompressNode(b);
if ((ziplistMerge(&a->zl, &b->zl))) {
/* We merged ziplists! Now remove the unused quicklistNode. */
quicklistNode *keep = NULL, *nokeep = NULL;
if (!a->zl) {
nokeep = a;
keep = b;
} else if (!b->zl) {
nokeep = b;
keep = a;
}
keep->count = ziplistLen(keep->zl);
quicklistNodeUpdateSz(keep);
nokeep->count = 0;
__quicklistDelNode(quicklist, nokeep);
quicklistCompress(quicklist, keep);
return keep;
} else {
/* else, the merge returned NULL and nothing changed. */
return NULL;
}
}
/* Attempt to merge ziplists within two nodes on either side of 'center'.
*
* We attempt to merge:
* - (center->prev->prev, center->prev)
* - (center->next, center->next->next)
* - (center->prev, center)
* - (center, center->next)
*/
REDIS_STATIC void _quicklistMergeNodes(quicklist *quicklist,
quicklistNode *center) {
int fill = quicklist->fill;
quicklistNode *prev, *prev_prev, *next, *next_next, *target;
prev = prev_prev = next = next_next = target = NULL;
if (center->prev) {
prev = center->prev;
if (center->prev->prev)
prev_prev = center->prev->prev;
}
if (center->next) {
next = center->next;
if (center->next->next)
next_next = center->next->next;
}
/* Try to merge prev_prev and prev */
if (_quicklistNodeAllowMerge(prev, prev_prev, fill)) {
_quicklistZiplistMerge(quicklist, prev_prev, prev);
prev_prev = prev = NULL; /* they could have moved, invalidate them. */
}
/* Try to merge next and next_next */
if (_quicklistNodeAllowMerge(next, next_next, fill)) {
_quicklistZiplistMerge(quicklist, next, next_next);
next = next_next = NULL; /* they could have moved, invalidate them. */
}
/* Try to merge center node and previous node */
if (_quicklistNodeAllowMerge(center, center->prev, fill)) {
target = _quicklistZiplistMerge(quicklist, center->prev, center);
center = NULL; /* center could have been deleted, invalidate it. */
} else {
/* else, we didn't merge here, but target needs to be valid below. */
target = center;
}
/* Use result of center merge (or original) to merge with next node. */
if (_quicklistNodeAllowMerge(target, target->next, fill)) {
_quicklistZiplistMerge(quicklist, target, target->next);
}
}
/* Split 'node' into two parts, parameterized by 'offset' and 'after'.
*
* The 'after' argument controls which quicklistNode gets returned.
* If 'after'==1, returned node has elements after 'offset'.
* input node keeps elements up to 'offset', including 'offset'.
* If 'after'==0, returned node has elements up to 'offset', including 'offset'.
* input node keeps elements after 'offset'.
*
* If 'after'==1, returned node will have elements _after_ 'offset'.
* The returned node will have elements [OFFSET+1, END].
* The input node keeps elements [0, OFFSET].
*
* If 'after'==0, returned node will keep elements up to and including 'offset'.
* The returned node will have elements [0, OFFSET].
* The input node keeps elements [OFFSET+1, END].
*
* The input node keeps all elements not taken by the returned node.
*
* Returns newly created node or NULL if split not possible. */
REDIS_STATIC quicklistNode *_quicklistSplitNode(quicklistNode *node, int offset,
int after) {
size_t zl_sz = node->sz;
quicklistNode *new_node = quicklistCreateNode();
new_node->zl = zmalloc(zl_sz);
/* Copy original ziplist so we can split it */
memcpy(new_node->zl, node->zl, zl_sz);
/* -1 here means "continue deleting until the list ends" */
int orig_start = after ? offset + 1 : 0;
int orig_extent = after ? -1 : offset;
int new_start = after ? 0 : offset;
int new_extent = after ? offset + 1 : -1;
D("After %d (%d); ranges: [%d, %d], [%d, %d]", after, offset, orig_start,
orig_extent, new_start, new_extent);
node->zl = ziplistDeleteRange(node->zl, orig_start, orig_extent);
node->count = ziplistLen(node->zl);
quicklistNodeUpdateSz(node);
new_node->zl = ziplistDeleteRange(new_node->zl, new_start, new_extent);
new_node->count = ziplistLen(new_node->zl);
quicklistNodeUpdateSz(new_node);
D("After split lengths: orig (%d), new (%d)", node->count, new_node->count);
return new_node;
}
/* Insert a new entry before or after existing entry 'entry'.
*
* If after==1, the new value is inserted after 'entry', otherwise
* the new value is inserted before 'entry'. */
REDIS_STATIC void _quicklistInsert(quicklist *quicklist, quicklistEntry *entry,
void *value, const size_t sz, int after) {
int full = 0, at_tail = 0, at_head = 0, full_next = 0, full_prev = 0;
int fill = quicklist->fill;
quicklistNode *node = entry->node;
quicklistNode *new_node = NULL;
if (!node) {
/* we have no reference node, so let's create only node in the list */
D("No node given!");
new_node = quicklistCreateNode();
new_node->zl = ziplistPush(ziplistNew(), value, sz, ZIPLIST_HEAD);
__quicklistInsertNode(quicklist, NULL, new_node, after);
new_node->count++;
quicklist->count++;
return;
}
/* Populate accounting flags for easier boolean checks later */
if (!_quicklistNodeAllowInsert(node, fill, sz)) {
D("Current node is full with count %d with requested fill %lu",
node->count, fill);
full = 1;
}
if (after && (entry->offset == node->count)) {
D("At Tail of current ziplist");
at_tail = 1;
if (!_quicklistNodeAllowInsert(node->next, fill, sz)) {
D("Next node is full too.");
full_next = 1;
}
}
if (!after && (entry->offset == 0)) {
D("At Head");
at_head = 1;
if (!_quicklistNodeAllowInsert(node->prev, fill, sz)) {
D("Prev node is full too.");
full_prev = 1;
}
}
/* Now determine where and how to insert the new element */
if (!full && after) {
D("Not full, inserting after current position.");
quicklistDecompressNodeForUse(node);
unsigned char *next = ziplistNext(node->zl, entry->zi);
if (next == NULL) {
node->zl = ziplistPush(node->zl, value, sz, ZIPLIST_TAIL);
} else {
node->zl = ziplistInsert(node->zl, next, value, sz);
}
node->count++;
quicklistNodeUpdateSz(node);
quicklistRecompressOnly(quicklist, node);
} else if (!full && !after) {
D("Not full, inserting before current position.");
quicklistDecompressNodeForUse(node);
node->zl = ziplistInsert(node->zl, entry->zi, value, sz);
node->count++;
quicklistNodeUpdateSz(node);
quicklistRecompressOnly(quicklist, node);
} else if (full && at_tail && node->next && !full_next && after) {
/* If we are: at tail, next has free space, and inserting after:
* - insert entry at head of next node. */
D("Full and tail, but next isn't full; inserting next node head");
new_node = node->next;
quicklistDecompressNodeForUse(new_node);
new_node->zl = ziplistPush(new_node->zl, value, sz, ZIPLIST_HEAD);
new_node->count++;
quicklistNodeUpdateSz(new_node);
quicklistRecompressOnly(quicklist, new_node);
} else if (full && at_head && node->prev && !full_prev && !after) {
/* If we are: at head, previous has free space, and inserting before:
* - insert entry at tail of previous node. */
D("Full and head, but prev isn't full, inserting prev node tail");
new_node = node->prev;
quicklistDecompressNodeForUse(new_node);
new_node->zl = ziplistPush(new_node->zl, value, sz, ZIPLIST_TAIL);
new_node->count++;
quicklistNodeUpdateSz(new_node);
quicklistRecompressOnly(quicklist, new_node);
} else if (full && ((at_tail && node->next && full_next && after) ||
(at_head && node->prev && full_prev && !after))) {
/* If we are: full, and our prev/next is full, then:
* - create new node and attach to quicklist */
D("\tprovisioning new node...");
new_node = quicklistCreateNode();
new_node->zl = ziplistPush(ziplistNew(), value, sz, ZIPLIST_HEAD);
new_node->count++;
quicklistNodeUpdateSz(new_node);
__quicklistInsertNode(quicklist, node, new_node, after);
} else if (full) {
/* else, node is full we need to split it. */
/* covers both after and !after cases */
D("\tsplitting node...");
quicklistDecompressNodeForUse(node);
new_node = _quicklistSplitNode(node, entry->offset, after);
new_node->zl = ziplistPush(new_node->zl, value, sz,
after ? ZIPLIST_HEAD : ZIPLIST_TAIL);
new_node->count++;
quicklistNodeUpdateSz(new_node);
__quicklistInsertNode(quicklist, node, new_node, after);
_quicklistMergeNodes(quicklist, node);
}
quicklist->count++;
}
void quicklistInsertBefore(quicklist *quicklist, quicklistEntry *entry,
void *value, const size_t sz) {
_quicklistInsert(quicklist, entry, value, sz, 0);
}
void quicklistInsertAfter(quicklist *quicklist, quicklistEntry *entry,
void *value, const size_t sz) {
_quicklistInsert(quicklist, entry, value, sz, 1);
}
/* Delete a range of elements from the quicklist.
*
* elements may span across multiple quicklistNodes, so we
* have to be careful about tracking where we start and end.
*
* Returns 1 if entries were deleted, 0 if nothing was deleted. */
int quicklistDelRange(quicklist *quicklist, const long start,
const long count) {
if (count <= 0)
return 0;
unsigned long extent = count; /* range is inclusive of start position */
if (start >= 0 && extent > (quicklist->count - start)) {
/* if requesting delete more elements than exist, limit to list size. */
extent = quicklist->count - start;
} else if (start < 0 && extent > (unsigned long)(-start)) {
/* else, if at negative offset, limit max size to rest of list. */
extent = -start; /* c.f. LREM -29 29; just delete until end. */
}
quicklistEntry entry;
if (!quicklistIndex(quicklist, start, &entry))
return 0;
D("Quicklist delete request for start %ld, count %ld, extent: %ld", start,
count, extent);
quicklistNode *node = entry.node;
/* iterate over next nodes until everything is deleted. */
while (extent) {
quicklistNode *next = node->next;
unsigned long del;
int delete_entire_node = 0;
if (entry.offset == 0 && extent >= node->count) {
/* If we are deleting more than the count of this node, we
* can just delete the entire node without ziplist math. */
delete_entire_node = 1;
del = node->count;
} else if (entry.offset >= 0 && extent >= node->count) {
/* If deleting more nodes after this one, calculate delete based
* on size of current node. */
del = node->count - entry.offset;
} else if (entry.offset < 0) {
/* If offset is negative, we are in the first run of this loop
* and we are deleting the entire range
* from this start offset to end of list. Since the Negative
* offset is the number of elements until the tail of the list,