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blocked.c
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blocked.c
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/* blocked.c - generic support for blocking operations like BLPOP & WAIT.
*
* Copyright (c) 2009-2012, Salvatore Sanfilippo <antirez at gmail dot com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Redis nor the names of its contributors may be used
* to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
* ---------------------------------------------------------------------------
*
* API:
*
* getTimeoutFromObjectOrReply() is just an utility function to parse a
* timeout argument since blocking operations usually require a timeout.
*
* blockClient() set the CLIENT_BLOCKED flag in the client, and set the
* specified block type 'btype' filed to one of BLOCKED_* macros.
*
* unblockClient() unblocks the client doing the following:
* 1) It calls the btype-specific function to cleanup the state.
* 2) It unblocks the client by unsetting the CLIENT_BLOCKED flag.
* 3) It puts the client into a list of just unblocked clients that are
* processed ASAP in the beforeSleep() event loop callback, so that
* if there is some query buffer to process, we do it. This is also
* required because otherwise there is no 'readable' event fired, we
* already read the pending commands. We also set the CLIENT_UNBLOCKED
* flag to remember the client is in the unblocked_clients list.
*
* processUnblockedClients() is called inside the beforeSleep() function
* to process the query buffer from unblocked clients and remove the clients
* from the blocked_clients queue.
*
* replyToBlockedClientTimedOut() is called by the cron function when
* a client blocked reaches the specified timeout (if the timeout is set
* to 0, no timeout is processed).
* It usually just needs to send a reply to the client.
*
* When implementing a new type of blocking opeation, the implementation
* should modify unblockClient() and replyToBlockedClientTimedOut() in order
* to handle the btype-specific behavior of this two functions.
* If the blocking operation waits for certain keys to change state, the
* clusterRedirectBlockedClientIfNeeded() function should also be updated.
*/
#include "server.h"
int serveClientBlockedOnList(client *receiver, robj *key, robj *dstkey, redisDb *db, robj *value, int where);
/* Get a timeout value from an object and store it into 'timeout'.
* The final timeout is always stored as milliseconds as a time where the
* timeout will expire, however the parsing is performed according to
* the 'unit' that can be seconds or milliseconds.
*
* Note that if the timeout is zero (usually from the point of view of
* commands API this means no timeout) the value stored into 'timeout'
* is zero. */
int getTimeoutFromObjectOrReply(client *c, robj *object, mstime_t *timeout, int unit) {
long long tval;
if (getLongLongFromObjectOrReply(c,object,&tval,
"timeout is not an integer or out of range") != C_OK)
return C_ERR;
if (tval < 0) {
addReplyError(c,"timeout is negative");
return C_ERR;
}
if (tval > 0) {
if (unit == UNIT_SECONDS) tval *= 1000;
tval += mstime();
}
*timeout = tval;
return C_OK;
}
/* Block a client for the specific operation type. Once the CLIENT_BLOCKED
* flag is set client query buffer is not longer processed, but accumulated,
* and will be processed when the client is unblocked. */
void blockClient(client *c, int btype) {
c->flags |= CLIENT_BLOCKED;
c->btype = btype;
server.blocked_clients++;
server.blocked_clients_by_type[btype]++;
}
/* This function is called in the beforeSleep() function of the event loop
* in order to process the pending input buffer of clients that were
* unblocked after a blocking operation. */
void processUnblockedClients(void) {
listNode *ln;
client *c;
while (listLength(server.unblocked_clients)) {
ln = listFirst(server.unblocked_clients);
serverAssert(ln != NULL);
c = ln->value;
listDelNode(server.unblocked_clients,ln);
c->flags &= ~CLIENT_UNBLOCKED;
/* Process remaining data in the input buffer, unless the client
* is blocked again. Actually processInputBuffer() checks that the
* client is not blocked before to proceed, but things may change and
* the code is conceptually more correct this way. */
if (!(c->flags & CLIENT_BLOCKED)) {
if (c->querybuf && sdslen(c->querybuf) > 0) {
processInputBufferAndReplicate(c);
}
}
}
}
/* This function will schedule the client for reprocessing at a safe time.
*
* This is useful when a client was blocked for some reason (blocking opeation,
* CLIENT PAUSE, or whatever), because it may end with some accumulated query
* buffer that needs to be processed ASAP:
*
* 1. When a client is blocked, its readable handler is still active.
* 2. However in this case it only gets data into the query buffer, but the
* query is not parsed or executed once there is enough to proceed as
* usually (because the client is blocked... so we can't execute commands).
* 3. When the client is unblocked, without this function, the client would
* have to write some query in order for the readable handler to finally
* call processQueryBuffer*() on it.
* 4. With this function instead we can put the client in a queue that will
* process it for queries ready to be executed at a safe time.
*/
void queueClientForReprocessing(client *c) {
/* The client may already be into the unblocked list because of a previous
* blocking operation, don't add back it into the list multiple times. */
if (!(c->flags & CLIENT_UNBLOCKED)) {
c->flags |= CLIENT_UNBLOCKED;
listAddNodeTail(server.unblocked_clients,c);
}
}
/* Unblock a client calling the right function depending on the kind
* of operation the client is blocking for. */
void unblockClient(client *c) {
if (c->btype == BLOCKED_LIST ||
c->btype == BLOCKED_ZSET ||
c->btype == BLOCKED_STREAM) {
unblockClientWaitingData(c);
} else if (c->btype == BLOCKED_WAIT) {
unblockClientWaitingReplicas(c);
} else if (c->btype == BLOCKED_MODULE) {
unblockClientFromModule(c);
} else {
serverPanic("Unknown btype in unblockClient().");
}
/* Clear the flags, and put the client in the unblocked list so that
* we'll process new commands in its query buffer ASAP. */
server.blocked_clients--;
server.blocked_clients_by_type[c->btype]--;
c->flags &= ~CLIENT_BLOCKED;
c->btype = BLOCKED_NONE;
queueClientForReprocessing(c);
}
/* This function gets called when a blocked client timed out in order to
* send it a reply of some kind. After this function is called,
* unblockClient() will be called with the same client as argument. */
void replyToBlockedClientTimedOut(client *c) {
if (c->btype == BLOCKED_LIST ||
c->btype == BLOCKED_ZSET ||
c->btype == BLOCKED_STREAM) {
addReply(c,shared.nullmultibulk);
} else if (c->btype == BLOCKED_WAIT) {
addReplyLongLong(c,replicationCountAcksByOffset(c->bpop.reploffset));
} else if (c->btype == BLOCKED_MODULE) {
moduleBlockedClientTimedOut(c);
} else {
serverPanic("Unknown btype in replyToBlockedClientTimedOut().");
}
}
/* Mass-unblock clients because something changed in the instance that makes
* blocking no longer safe. For example clients blocked in list operations
* in an instance which turns from master to slave is unsafe, so this function
* is called when a master turns into a slave.
*
* The semantics is to send an -UNBLOCKED error to the client, disconnecting
* it at the same time. */
void disconnectAllBlockedClients(void) {
listNode *ln;
listIter li;
listRewind(server.clients,&li);
while((ln = listNext(&li))) {
client *c = listNodeValue(ln);
if (c->flags & CLIENT_BLOCKED) {
addReplySds(c,sdsnew(
"-UNBLOCKED force unblock from blocking operation, "
"instance state changed (master -> replica?)\r\n"));
unblockClient(c);
c->flags |= CLIENT_CLOSE_AFTER_REPLY;
}
}
}
/* This function should be called by Redis every time a single command,
* a MULTI/EXEC block, or a Lua script, terminated its execution after
* being called by a client. It handles serving clients blocked in
* lists, streams, and sorted sets, via a blocking commands.
*
* All the keys with at least one client blocked that received at least
* one new element via some write operation are accumulated into
* the server.ready_keys list. This function will run the list and will
* serve clients accordingly. Note that the function will iterate again and
* again as a result of serving BRPOPLPUSH we can have new blocking clients
* to serve because of the PUSH side of BRPOPLPUSH.
*
* This function is normally "fair", that is, it will server clients
* using a FIFO behavior. However this fairness is violated in certain
* edge cases, that is, when we have clients blocked at the same time
* in a sorted set and in a list, for the same key (a very odd thing to
* do client side, indeed!). Because mismatching clients (blocking for
* a different type compared to the current key type) are moved in the
* other side of the linked list. However as long as the key starts to
* be used only for a single type, like virtually any Redis application will
* do, the function is already fair. */
void handleClientsBlockedOnKeys(void) {
while(listLength(server.ready_keys) != 0) {
list *l;
/* Point server.ready_keys to a fresh list and save the current one
* locally. This way as we run the old list we are free to call
* signalKeyAsReady() that may push new elements in server.ready_keys
* when handling clients blocked into BRPOPLPUSH. */
l = server.ready_keys;
server.ready_keys = listCreate();
while(listLength(l) != 0) {
listNode *ln = listFirst(l);
readyList *rl = ln->value;
/* First of all remove this key from db->ready_keys so that
* we can safely call signalKeyAsReady() against this key. */
dictDelete(rl->db->ready_keys,rl->key);
/* Even if we are not inside call(), increment the call depth
* in order to make sure that keys are expired against a fixed
* reference time, and not against the wallclock time. This
* way we can lookup an object multiple times (BRPOPLPUSH does
* that) without the risk of it being freed in the second
* lookup, invalidating the first one.
* See https://github.com/antirez/redis/pull/6554. */
server.fixed_time_expire++;
updateCachedTime(0);
/* Serve clients blocked on list key. */
robj *o = lookupKeyWrite(rl->db,rl->key);
if (o != NULL && o->type == OBJ_LIST) {
dictEntry *de;
/* We serve clients in the same order they blocked for
* this key, from the first blocked to the last. */
de = dictFind(rl->db->blocking_keys,rl->key);
if (de) {
list *clients = dictGetVal(de);
int numclients = listLength(clients);
while(numclients--) {
listNode *clientnode = listFirst(clients);
client *receiver = clientnode->value;
if (receiver->btype != BLOCKED_LIST) {
/* Put at the tail, so that at the next call
* we'll not run into it again. */
listDelNode(clients,clientnode);
listAddNodeTail(clients,receiver);
continue;
}
robj *dstkey = receiver->bpop.target;
int where = (receiver->lastcmd &&
receiver->lastcmd->proc == blpopCommand) ?
LIST_HEAD : LIST_TAIL;
robj *value = listTypePop(o,where);
if (value) {
/* Protect receiver->bpop.target, that will be
* freed by the next unblockClient()
* call. */
if (dstkey) incrRefCount(dstkey);
unblockClient(receiver);
if (serveClientBlockedOnList(receiver,
rl->key,dstkey,rl->db,value,
where) == C_ERR)
{
/* If we failed serving the client we need
* to also undo the POP operation. */
listTypePush(o,value,where);
}
if (dstkey) decrRefCount(dstkey);
decrRefCount(value);
} else {
break;
}
}
}
if (listTypeLength(o) == 0) {
dbDelete(rl->db,rl->key);
notifyKeyspaceEvent(NOTIFY_GENERIC,"del",rl->key,rl->db->id);
}
/* We don't call signalModifiedKey() as it was already called
* when an element was pushed on the list. */
}
/* Serve clients blocked on sorted set key. */
else if (o != NULL && o->type == OBJ_ZSET) {
dictEntry *de;
/* We serve clients in the same order they blocked for
* this key, from the first blocked to the last. */
de = dictFind(rl->db->blocking_keys,rl->key);
if (de) {
list *clients = dictGetVal(de);
int numclients = listLength(clients);
unsigned long zcard = zsetLength(o);
while(numclients-- && zcard) {
listNode *clientnode = listFirst(clients);
client *receiver = clientnode->value;
if (receiver->btype != BLOCKED_ZSET) {
/* Put at the tail, so that at the next call
* we'll not run into it again. */
listDelNode(clients,clientnode);
listAddNodeTail(clients,receiver);
continue;
}
int where = (receiver->lastcmd &&
receiver->lastcmd->proc == bzpopminCommand)
? ZSET_MIN : ZSET_MAX;
unblockClient(receiver);
genericZpopCommand(receiver,&rl->key,1,where,1,NULL);
zcard--;
/* Replicate the command. */
robj *argv[2];
struct redisCommand *cmd = where == ZSET_MIN ?
server.zpopminCommand :
server.zpopmaxCommand;
argv[0] = createStringObject(cmd->name,strlen(cmd->name));
argv[1] = rl->key;
incrRefCount(rl->key);
propagate(cmd,receiver->db->id,
argv,2,PROPAGATE_AOF|PROPAGATE_REPL);
decrRefCount(argv[0]);
decrRefCount(argv[1]);
}
}
}
/* Serve clients blocked on stream key. */
else if (o != NULL && o->type == OBJ_STREAM) {
dictEntry *de = dictFind(rl->db->blocking_keys,rl->key);
stream *s = o->ptr;
/* We need to provide the new data arrived on the stream
* to all the clients that are waiting for an offset smaller
* than the current top item. */
if (de) {
list *clients = dictGetVal(de);
listNode *ln;
listIter li;
listRewind(clients,&li);
while((ln = listNext(&li))) {
client *receiver = listNodeValue(ln);
if (receiver->btype != BLOCKED_STREAM) continue;
streamID *gt = dictFetchValue(receiver->bpop.keys,
rl->key);
/* If we blocked in the context of a consumer
* group, we need to resolve the group and update the
* last ID the client is blocked for: this is needed
* because serving other clients in the same consumer
* group will alter the "last ID" of the consumer
* group, and clients blocked in a consumer group are
* always blocked for the ">" ID: we need to deliver
* only new messages and avoid unblocking the client
* otherwise. */
streamCG *group = NULL;
if (receiver->bpop.xread_group) {
group = streamLookupCG(s,
receiver->bpop.xread_group->ptr);
/* If the group was not found, send an error
* to the consumer. */
if (!group) {
addReplyError(receiver,
"-NOGROUP the consumer group this client "
"was blocked on no longer exists");
unblockClient(receiver);
continue;
} else {
*gt = group->last_id;
}
}
if (streamCompareID(&s->last_id, gt) > 0) {
streamID start = *gt;
start.seq++; /* Can't overflow, it's an uint64_t */
/* Lookup the consumer for the group, if any. */
streamConsumer *consumer = NULL;
int noack = 0;
if (group) {
consumer = streamLookupConsumer(group,
receiver->bpop.xread_consumer->ptr,
1);
noack = receiver->bpop.xread_group_noack;
}
/* Emit the two elements sub-array consisting of
* the name of the stream and the data we
* extracted from it. Wrapped in a single-item
* array, since we have just one key. */
addReplyMultiBulkLen(receiver,1);
addReplyMultiBulkLen(receiver,2);
addReplyBulk(receiver,rl->key);
streamPropInfo pi = {
rl->key,
receiver->bpop.xread_group
};
streamReplyWithRange(receiver,s,&start,NULL,
receiver->bpop.xread_count,
0, group, consumer, noack, &pi);
/* Note that after we unblock the client, 'gt'
* and other receiver->bpop stuff are no longer
* valid, so we must do the setup above before
* this call. */
unblockClient(receiver);
}
}
}
}
server.fixed_time_expire--;
/* Free this item. */
decrRefCount(rl->key);
zfree(rl);
listDelNode(l,ln);
}
listRelease(l); /* We have the new list on place at this point. */
}
}
/* This is how the current blocking lists/sorted sets/streams work, we use
* BLPOP as example, but the concept is the same for other list ops, sorted
* sets and XREAD.
* - If the user calls BLPOP and the key exists and contains a non empty list
* then LPOP is called instead. So BLPOP is semantically the same as LPOP
* if blocking is not required.
* - If instead BLPOP is called and the key does not exists or the list is
* empty we need to block. In order to do so we remove the notification for
* new data to read in the client socket (so that we'll not serve new
* requests if the blocking request is not served). Also we put the client
* in a dictionary (db->blocking_keys) mapping keys to a list of clients
* blocking for this keys.
* - If a PUSH operation against a key with blocked clients waiting is
* performed, we mark this key as "ready", and after the current command,
* MULTI/EXEC block, or script, is executed, we serve all the clients waiting
* for this list, from the one that blocked first, to the last, accordingly
* to the number of elements we have in the ready list.
*/
/* Set a client in blocking mode for the specified key (list, zset or stream),
* with the specified timeout. The 'type' argument is BLOCKED_LIST,
* BLOCKED_ZSET or BLOCKED_STREAM depending on the kind of operation we are
* waiting for an empty key in order to awake the client. The client is blocked
* for all the 'numkeys' keys as in the 'keys' argument. When we block for
* stream keys, we also provide an array of streamID structures: clients will
* be unblocked only when items with an ID greater or equal to the specified
* one is appended to the stream. */
void blockForKeys(client *c, int btype, robj **keys, int numkeys, mstime_t timeout, robj *target, streamID *ids) {
dictEntry *de;
list *l;
int j;
c->bpop.timeout = timeout;
c->bpop.target = target;
if (target != NULL) incrRefCount(target);
for (j = 0; j < numkeys; j++) {
/* The value associated with the key name in the bpop.keys dictionary
* is NULL for lists and sorted sets, or the stream ID for streams. */
void *key_data = NULL;
if (btype == BLOCKED_STREAM) {
key_data = zmalloc(sizeof(streamID));
memcpy(key_data,ids+j,sizeof(streamID));
}
/* If the key already exists in the dictionary ignore it. */
if (dictAdd(c->bpop.keys,keys[j],key_data) != DICT_OK) {
zfree(key_data);
continue;
}
incrRefCount(keys[j]);
/* And in the other "side", to map keys -> clients */
de = dictFind(c->db->blocking_keys,keys[j]);
if (de == NULL) {
int retval;
/* For every key we take a list of clients blocked for it */
l = listCreate();
retval = dictAdd(c->db->blocking_keys,keys[j],l);
incrRefCount(keys[j]);
serverAssertWithInfo(c,keys[j],retval == DICT_OK);
} else {
l = dictGetVal(de);
}
listAddNodeTail(l,c);
}
blockClient(c,btype);
}
/* Unblock a client that's waiting in a blocking operation such as BLPOP.
* You should never call this function directly, but unblockClient() instead. */
void unblockClientWaitingData(client *c) {
dictEntry *de;
dictIterator *di;
list *l;
serverAssertWithInfo(c,NULL,dictSize(c->bpop.keys) != 0);
di = dictGetIterator(c->bpop.keys);
/* The client may wait for multiple keys, so unblock it for every key. */
while((de = dictNext(di)) != NULL) {
robj *key = dictGetKey(de);
/* Remove this client from the list of clients waiting for this key. */
l = dictFetchValue(c->db->blocking_keys,key);
serverAssertWithInfo(c,key,l != NULL);
listDelNode(l,listSearchKey(l,c));
/* If the list is empty we need to remove it to avoid wasting memory */
if (listLength(l) == 0)
dictDelete(c->db->blocking_keys,key);
}
dictReleaseIterator(di);
/* Cleanup the client structure */
dictEmpty(c->bpop.keys,NULL);
if (c->bpop.target) {
decrRefCount(c->bpop.target);
c->bpop.target = NULL;
}
if (c->bpop.xread_group) {
decrRefCount(c->bpop.xread_group);
decrRefCount(c->bpop.xread_consumer);
c->bpop.xread_group = NULL;
c->bpop.xread_consumer = NULL;
}
}
/* If the specified key has clients blocked waiting for list pushes, this
* function will put the key reference into the server.ready_keys list.
* Note that db->ready_keys is a hash table that allows us to avoid putting
* the same key again and again in the list in case of multiple pushes
* made by a script or in the context of MULTI/EXEC.
*
* The list will be finally processed by handleClientsBlockedOnLists() */
void signalKeyAsReady(redisDb *db, robj *key) {
readyList *rl;
/* No clients blocking for this key? No need to queue it. */
if (dictFind(db->blocking_keys,key) == NULL) return;
/* Key was already signaled? No need to queue it again. */
if (dictFind(db->ready_keys,key) != NULL) return;
/* Ok, we need to queue this key into server.ready_keys. */
rl = zmalloc(sizeof(*rl));
rl->key = key;
rl->db = db;
incrRefCount(key);
listAddNodeTail(server.ready_keys,rl);
/* We also add the key in the db->ready_keys dictionary in order
* to avoid adding it multiple times into a list with a simple O(1)
* check. */
incrRefCount(key);
serverAssert(dictAdd(db->ready_keys,key,NULL) == DICT_OK);
}