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Arena.py
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Arena.py
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import logging
from tqdm import tqdm
log = logging.getLogger(__name__)
class Arena():
"""
An Arena class where any 2 agents can be pit against each other.
"""
def __init__(self, player1, player2, game, display=None):
"""
Input:
player 1,2: two functions that takes board as input, return action
game: Game object
display: a function that takes board as input and prints it (e.g.
display in othello/OthelloGame). Is necessary for verbose
mode.
see othello/OthelloPlayers.py for an example. See pit.py for pitting
human players/other baselines with each other.
"""
self.player1 = player1
self.player2 = player2
self.game = game
self.display = display
def playGame(self, verbose=False):
"""
Executes one episode of a game.
Returns:
either
winner: player who won the game (1 if player1, -1 if player2)
or
draw result returned from the game that is neither 1, -1, nor 0.
"""
players = [self.player2, None, self.player1]
curPlayer = 1
board = self.game.getInitBoard()
it = 0
while self.game.getGameEnded(board, curPlayer) == 0:
it += 1
if verbose:
assert self.display
print("Turn ", str(it), "Player ", str(curPlayer))
self.display(board)
action = players[curPlayer + 1](self.game.getCanonicalForm(board, curPlayer))
valids = self.game.getValidMoves(self.game.getCanonicalForm(board, curPlayer), 1)
if valids[action] == 0:
log.error(f'Action {action} is not valid!')
log.debug(f'valids = {valids}')
assert valids[action] > 0
board, curPlayer = self.game.getNextState(board, curPlayer, action)
if verbose:
assert self.display
print("Game over: Turn ", str(it), "Result ", str(self.game.getGameEnded(board, 1)))
self.display(board)
return curPlayer * self.game.getGameEnded(board, curPlayer)
def playGames(self, num, verbose=False):
"""
Plays num games in which player1 starts num/2 games and player2 starts
num/2 games.
Returns:
oneWon: games won by player1
twoWon: games won by player2
draws: games won by nobody
"""
num = int(num / 2)
oneWon = 0
twoWon = 0
draws = 0
for _ in tqdm(range(num), desc="Arena.playGames (1)"):
gameResult = self.playGame(verbose=verbose)
if gameResult == 1:
oneWon += 1
elif gameResult == -1:
twoWon += 1
else:
draws += 1
self.player1, self.player2 = self.player2, self.player1
for _ in tqdm(range(num), desc="Arena.playGames (2)"):
gameResult = self.playGame(verbose=verbose)
if gameResult == -1:
oneWon += 1
elif gameResult == 1:
twoWon += 1
else:
draws += 1
return oneWon, twoWon, draws