Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

can't load new chunks as correctly on 1.12.2 / 1.16.5 servers #4556

Open
CayanNet opened this issue Apr 8, 2024 · 6 comments
Open

can't load new chunks as correctly on 1.12.2 / 1.16.5 servers #4556

CayanNet opened this issue Apr 8, 2024 · 6 comments
Labels
Confirmed Bug The bug reported is confirmed and able to be replicated.

Comments

@CayanNet
Copy link

CayanNet commented Apr 8, 2024

Describe the bug

this is happening when the bedrock players (1.20.40 ~ 1.20.73) tried to load new chunks on 1.12.2 / 1.16.5 server they get messive fps drops with high pings and lead the timeout the player and memory & cpu usages as high as it can (geyser velocity)

To Reproduce

  1. join the 1.12.2 / 1.16.5 server
  2. try to load the new chunks
  3. get messive fps drops + high pings and get timeout + velocity goes crash with java heap spaces (high ram & cpu usages as almost 100%)

Expected behaviour

2024-04-08_18-01-34.mp4

after i get fps drops / high pings i get timeout from server and velocity goes high cpu & memory usages to crash itself

latest.log
this is the 1.12.2 server log with rtm516 when we tested about this issue and yeah u can see he got timeout after that

https://pastebin.com/C9Vz1kXC
this is the velocity log after when rtm516 got timeout ofc it kicked all of players in other servers since of velocity got crashed (i was allowcate the ram of velocity has 2gb it can deal the more than100 players in 1.20.4 as i tested with 2gb but how the 1 player in 1.12.2 / 1.16.5 server can crash velocity)

Screenshots / Videos

2024-04-08_18-01-34.mp4

after i get fps drops / high pings i get timeout from server and velocity goes high cpu & memory usages to crash itself

latest.log
this is the 1.12.2 server log with rtm516 when we tested about this issue and yeah u can see he got timeout after that

https://pastebin.com/C9Vz1kXC
this is the velocity log after when rtm516 got timeout ofc it kicked all of players in other servers since of velocity got crashed

Server Version and Plugins

(backend) This server is running Reaper version git-Reaper-"9a4051b" (MC: 1.12.2) (Implementing API version 1.12.2-R0.1-SNAPSHOT) i tried on normal paper and spigot as well but still not fixed

Plugins (15): 2b2tHelp, AnarchyExploitFixes, antiRedstoneClock, BungeeGuard, CommandWhitelist, floodgate, LuckPerms, PistonChat, PlaceholderAPI, ProtocolLib, TAB, ViaBackwards, ViaRewind, ViaVersion, WorldBorder

(proxy) velocity-3.3.0-SNAPSHOT-375.jar

image

Geyser Dump

https://dump.geysermc.org/jRJT95ZoGY1kFKF2uiBUFGl5dotBFAja

Geyser Version

2.2.3-SNAPSHOT (git-master-fa2e4e5)

Minecraft: Bedrock Edition Device/Version

1.20.71 (rtm516) / 1.20.73 (me) window 10 edition pc

Additional Context

i was getting this issue since of 2023 march or older than that so i hope this issue goes fix

@CayanNet
Copy link
Author

openjdk version "17.0.10" 2024-01-16
OpenJDK Runtime Environment Temurin-17.0.10+7 (build 17.0.10+7)
OpenJDK 64-Bit Server VM Temurin-17.0.10+7 (build 17.0.10+7, mixed mode, sharing)
this is my java version

@CayanNet
Copy link
Author

cpu info 12th Gen Intel(R) Core(TM) i5-12600

@AJ-Ferguson AJ-Ferguson added the Confirmed Bug The bug reported is confirmed and able to be replicated. label Apr 18, 2024
@CayanNet
Copy link
Author

tested on newest jdk 17 openjdk version "17.0.11" 2024-04-16
OpenJDK Runtime Environment Temurin-17.0.11+9 (build 17.0.11+9)
OpenJDK 64-Bit Server VM Temurin-17.0.11+9 (build 17.0.11+9, mixed mode, sharing)
but still same issue

@AJ-Ferguson
Copy link
Member

We've identified the cause of this bug and are working on a solution.

@adalmo
Copy link

adalmo commented Apr 20, 2024

Oh good to hear

@kimoVoid
Copy link

kimoVoid commented May 7, 2024

+1, having this issue on Geyser for Velocity and it kills the server. Using WorldEdit when there are Bedrock players online also keeps slowly filling up the memory usage until it crashes, not sure if that's related to this bug.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Confirmed Bug The bug reported is confirmed and able to be replicated.
Projects
None yet
Development

No branches or pull requests

4 participants