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Thank you for the excellent work! I would like to use the MPM solver organized here to perform some simulations. However, I noticed that it doesn't seem possible to directly set the initial velocity for an entity in add_entity()
Thank you for the excellent work! I would like to use the MPM solver organized here to perform some simulations. However, I noticed that it doesn't seem possible to directly set the initial velocity for an entity in add_entity()
Genesis/genesis/engine/scene.py
Line 220 in da7c363
Genesis/genesis/options/morphs.py
Line 20 in da7c363
How should I achieve this?
(A more specific question is: Can I use particles for initialization and assign them an initial velocity?)
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