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Hiya! I'm getting:
File "/home//.local/lib/python3.10/site-packages/OpenGL/GL/shaders.py", line 196, in compileProgram
program.check_validate()
File "/home//.local/lib/python3.10/site-packages/OpenGL/GL/shaders.py", line 105, in check_validate
raise RuntimeError(
RuntimeError: Validation failure (0): b'active samplers with a different type refer to the same texture image unit'
Error when running the Hello World code on CPU:
Any pointers on how to fix it?
The text was updated successfully, but these errors were encountered:
Hiya! I'm getting:
File "/home//.local/lib/python3.10/site-packages/OpenGL/GL/shaders.py", line 196, in compileProgram
program.check_validate()
File "/home//.local/lib/python3.10/site-packages/OpenGL/GL/shaders.py", line 105, in check_validate
raise RuntimeError(
RuntimeError: Validation failure (0): b'active samplers with a different type refer to the same texture image unit'
Error when running the Hello World code on CPU:
Any pointers on how to fix it?
The text was updated successfully, but these errors were encountered: