Radeon ProRender for Blender 3.5.0 #559
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Been trying to use Prorender for two years now and just haven't been down with it, using an old weaksauce R9 390 8gb. No idea what you did with this version but it's making breakfast out of demos faster than I've ever experienced. Good job, if the dang driver support for this GPU wasn't so bad I'd like to try Prorender on Linux again. Good job on this. |
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First impressions are that it is faster, but there is a stupidly long delay when pressing ESCape to abort a render. It can take minutes to respond to this, which is annoying. It does start rendering very quickly now rather than taking a silly time to compile shaders, but I would still like to see it abort a render in a reasonable time. It's actually faster to force quit Blender from outside and then reload the file you were working on. This is irritating and really silly. |
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Great work! Render become more stable and faster then ever. You did very hard work, and we appreciate it! And thank you! |
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Hey team, (Strangely 'Diamond' worked. 'Rubber' and 'Gold' gave similar errors) |
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І куди цю хуйню кидати чи як встановити, що блять дальше??? |
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Hi! Trying to install the addon on Mint 21. When I try to enable the addon, blender just crashes. This doesn't seem to be a known issue afaik. If you guys could look into this it would be great :D |
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So guys how does one access this new Bevel Shader node. Am I missing something? Can't seem to find any documentation about it either. |
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the source code is here https://github.com/GPUOpen-LibrariesAndSDKs/RadeonProRenderBlenderAddon/releases/tag/v3.5.2 can anyone help to compile it for windows and upload again? Thanks it used to be there, but the file is gone, and only source code there |
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This discussion was created from the release Radeon ProRender for Blender 3.5.0.
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