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Sometimes there's a need to have multiple native windows and the engine still does not have this ability. This task requires some refactoring in graphics server management (specifically context switching in OpenGL case). Pretty much all the required low-level functionality is already existing, it just needs to be "wired".
The text was updated successfully, but these errors were encountered:
Sometimes there's a need to have multiple native windows and the engine still does not have this ability. This task requires some refactoring in graphics server management (specifically context switching in OpenGL case). Pretty much all the required low-level functionality is already existing, it just needs to be "wired".
The text was updated successfully, but these errors were encountered: