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Batch/Rate limit draw updates #194

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buehlefs opened this issue Oct 23, 2020 · 0 comments
Open

Batch/Rate limit draw updates #194

buehlefs opened this issue Oct 23, 2020 · 0 comments

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@buehlefs
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Currently every single modification on the playfield issues a full draw update to the UI.
This is really slow when multiple Entities get added to the playfield.
The draw updates should be rate limited in the playfield for better performance.

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