3rd floor done, how to proceed and looking for improvements... #209
Replies: 5 comments 1 reply
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Firstly I am not a CSS guru so my help will be limited. Also I don't use multi-floors in the one SVG so will just point you to others that have.
but that appears unnecessary as you have that as the default
No doubt that works but I wondered if you ever have a rule which has multiple types of entities (eg. switches and lights) whether that would have an issue. Personally I always use:
and if I had multiple types of entities I would use |
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2 and 4. That video you are referring to is totally next level so using that honeycomb menu I have not looked at but it is awesome! So can't help you there at the moment |
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Here are a bunch of discussons on it though and also the link to the offical docs on this topic. |
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edit: as for how to show the floorplan on phones etc see he offical docs which explains how to set different SVGs for different screen sizes. I do this. |
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@Guy-Falkes nice work so far. Have you been able to integrate anything like the honeycomb menu? I have been trying to do similar without any success. I would like to use a few icons to overlay, but I may need to just import them into the SVG. |
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Ok, so here’s another few questions.
Before i ask them, here’s my setup, for now it’s just the 3rd floor:
And the view when things are off with music playing on the PC that's turned on...
I've been looking at the Bitborn video's for many hours now and this is the SVG i've come up with so far.
I've been typing and typing over the exact code he's been using and really, i mean REALLY would have loved to have somthing other then just a video so i could browse though the code, so, in the spirit of sharing, here goes:
zolder_opt.zip
And the CSS that goes with it (not able to upload a CSS directly so here's the zip containing the CSS:
38.zip
Thanks to OzGav for helping me out with coding the temperature text displaying correctly (when the fan is off nothing is displayed and displayed text-color is dependent on the actual temperature)
So here's my questions:
Also, I hope you guys can benefit from the work I've put in so far typing out the Bitborn coding from the video (at least the parts that i got working).
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