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save sprite data in local storage #113

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Esshahn opened this issue May 1, 2018 · 4 comments
Open

save sprite data in local storage #113

Esshahn opened this issue May 1, 2018 · 4 comments

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@Esshahn
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Esshahn commented May 1, 2018

Sprite data could be saved in local storage, just like the config.

  • autosave once a minute
  • autoload when initializing
  • button "new" to delete stored data and clean editor
@Esshahn Esshahn added this to the 005 Delta milestone May 1, 2018
@Esshahn Esshahn modified the milestones: 005 Delta, Backlog & Ideas Aug 4, 2018
@ErnestoBorio
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I need this so much, when I have any spare time I'll do a push request with this.

@Esshahn
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Esshahn commented Dec 5, 2019

I'm sorry I got so little time to work on it. A push request would indeed be fantastic.

@ErnestoBorio
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Great! I'm also thinking about other features, like raw binary export with some kind of descriptor file with labels for each sprite.
A Kickass export without the assembly code for setting the common colors would be nice too, so it's ready to #import in a project.
Also image pasting? that would be awesome.
Well enough off-topic, let me know what do you think about these features and how could we implement them.

@Esshahn
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Esshahn commented Dec 9, 2019

Thanks for your suggestions Ernesto. Sounds all pretty useful. To move this further I recommend speccing out each of the ideas and post them here as single issues.
I might address some low hanging fruits, but currently my time is pretty limited, so if you're a dev and can contribute with a PR, that would be my favorite option.

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