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include.xml
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include.xml
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<?xml version="1.0" encoding="utf-8"?>
<project>
<!-- This file will be automatically appended to the game's main Project.xml at build time -->
<!-- The dependency tag tells the compiler to include these files into the build of the game -->
<!-- Dependencies for Windows (x32) -->
<section if="windows HXCPP_M32">
<dependency name="lib/Windows/api/core/lib/x86/fmod.dll" />
<dependency name="lib/Windows/api/studio/lib/x86/fmodstudio.dll" />
</section>
<!-- Dependencies for Windows (x64) -->
<section if="windows" unless="HXCPP_M32">
<dependency name="lib/Windows/api/core/lib/x64/fmod.dll" />
<dependency name="lib/Windows/api/studio/lib/x64/fmodstudio.dll" />
</section>
<!-- No dependencies for Linux (x32) -->
<!-- No dependencies for Linux (x64) -->
<!-- Dependencies for HTML5 -->
<section if="html5" unless="HXCPP_M32">
<dependency path="lib/html5/fmodstudio.js" />
<assets path="lib/html5/fmodstudio.wasm" rename="lib/fmodstudio.wasm" />
<dependency path="jaxe/jaxe.js" />
</section>
</project>