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iOS Support? #6

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peardox opened this issue Jul 23, 2022 · 5 comments
Open

iOS Support? #6

peardox opened this issue Jul 23, 2022 · 5 comments
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@peardox
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peardox commented Jul 23, 2022

Just found this...

https://github.com/beeware/Python-Apple-support

Which sorta implies Delphi Python should also work?

@lmbelo
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lmbelo commented Jul 25, 2022

Hi @peardox,

Python might work on iOS, but I think we can deploy our apps to the App Store due to run-time code changes.

Have a look in the MethodCallback.pas unit at P4D repo.

@lmbelo lmbelo self-assigned this Jul 25, 2022
@lmbelo lmbelo added the question Further information is requested label Jul 25, 2022
@peardox
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peardox commented Jul 26, 2022

For reference I got in this track owing to a youtube (don't worry, it's short and relevant)

https://www.youtube.com/watch?v=VX8gNHCDA3Q

The app he shows is, he says, in Python and it's on the Apple Stores - I've got it on my iPad and it does work.

My note above was the result of a little research and looked the most pertinant from my brief look into the topic

@peardox
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peardox commented Jul 27, 2022

Yeah, I doubt it. He'll be using some pre-packager. The packager may however change runtime.

If making an iOS ARM64 "Hello World" isn't too much work though it'd be interesting to see what happens if it's put through release submission (I've got an Apple Dev account valid til Dec if needed)

Also I understand that there are some REPR apps on the store...

@lmbelo
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lmbelo commented Jul 27, 2022

I also have this on the roadmap. I will try this as I get an opportunity and a new phone.

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