🙋 Q&A
#10
Replies: 5 comments 3 replies
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我是一位Unreal Engine开发者,对Unity的了解并不完全,我想学习一下如何在UE上实现这一套随动渲染以及周边模糊的效果。但是阅读分析源码只看到了GaussianBlur_R和GaussianBlur_L等Shader文件,并不知道是怎么在Unity里使用的,不知道是否方便指点一下如何进行近一步学习了解它底层原理呢? |
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Could a build for SteamVR be created so we can view videos on a PC? |
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Hello developer, thank you for developing this software. Could you please add a fast forward and rewind function for video playback? thanks |
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Thanks for you advices, I will think about it. |
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有没有可能直接放在AVP中作为窗口应用执行呢 |
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