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For the sake of determinism: for example float addition is not commutative due to precision issues.
Idea: implement a simple fixed point type in de_types which uses i32 as the storage. Use ~10 bits for fractional part. Ensure that the minimum and maximum representable value is small / large enough for the game purposes.
The text was updated successfully, but these errors were encountered:
For the sake of determinism: for example float addition is not commutative due to precision issues.
Idea: implement a simple fixed point type in
de_types
which uses i32 as the storage. Use ~10 bits for fractional part. Ensure that the minimum and maximum representable value is small / large enough for the game purposes.The text was updated successfully, but these errors were encountered: