Physics #445
JackCrumpLeys
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Ideas
Physics
#445
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I agree, it is the plan that projectile ballistics should be simulated + aiming should not be 100% precise. OTOH the simulation must be performance optimized since there might be hundred / thousands of flying projectiles at a given moment. |
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This may already be the plan but could we have simulated physics for projectiles which can be dodged by AI and can miss. this would make the game-play more immersive and add more opportunity for interesting unit choices.
have a look at Zero-k.
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