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team tile/team layer ? #191

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Tsin opened this issue Oct 21, 2012 · 7 comments
Open

team tile/team layer ? #191

Tsin opened this issue Oct 21, 2012 · 7 comments

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@Tsin
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Tsin commented Oct 21, 2012

here lets discuss about this kind of feature (not a new idea i know but still nobody rly though about it more serious)

so the work is simple (in theory)

you add a special tile "map for X players" x = 2 or 3 or what ever and here i dont know

if we would just add limited aka

2 tiles : one with 2 players and second with 3 players
or there would be a totaly new layer that will work like speeders teleports etc

if you cross the start line server kills you

if you make a team with X players that mapper wanted then you start the game

what do you all think about ?

@Shereef
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Shereef commented Oct 22, 2012

I am not sure this is needed, why not just make a part that needs X players at start right after the noob filter and make the server sv_teams 2 iirc that makes it requires teams, it's the same result without making the server heavier.

this is my honest opinion, the mapper should get creative there is too many tiles/layers already.

@Tsin
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Tsin commented Oct 22, 2012

so let me get this straight if i will make
in map config

sv_team 2 it means only 2 players in team will be able to cross the start line ? or what

what will happen to the team 0

and what will happen if "sv_team 2" and there will be 3 players in a team ?

@Learath2
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As I reworked the sv_team 2 I feel obliged to explain it. sv_team 2 will force people to play in teams of any number. If the player tries to start in team 0 he will instantly die. Simple :)

@Tsin
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Tsin commented Oct 27, 2012

sv_team 2 sucks hard

we need something that will kill team 0 players and if sv_team 2 then team 3 players also will be killed
aka if sv_team 2 then only but only 2 players in team

@heinrich5991
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If you want to only have two players in a team at a time, make some kind of filter. I wouldn't like it if it was specified by the server.

@Shereef
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Shereef commented Oct 29, 2012

My thoughts exactly

@Dizern
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Dizern commented Dec 15, 2012

I'd just like to say this is an important and legitimate idea!
Maps done with 3 tees can be 500% easier than done with 2 and many maps the whole design and trick is to be able to do them with 2.
2 tees guaranteed reduces a huge amount of cheats and is practically cheat-free and a consistent quality of racing.

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5 participants