Skip to content

CieranNicholas/Unity-Lidgren-Network-FPS-Demo

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

3 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Unity Lidgren Network FPS Demo

Work in progress.
Networked FPS using the Lidgren Network Library.

This is merely a demo I created to learn more about game networking & servers, as opposed to using Unity's built in networking solution.

Features

  • Client Prediction
  • Server Reconciliation

TODO

  • Cleanup old movement code (pre client prediction)

Releases

No releases published

Packages

No packages published