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This is just a missing feature from Entity1 that was never given to the new entity. I think it's about time it finally got added. This isn't often used by all, but some do use a specific proxy setup for walking, sprinting, and idle speeds to normalize certain model's weird rates on holdtype without having to recompile the entire model.
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This is just a missing feature from Entity1 that was never given to the new entity. I think it's about time it finally got added. This isn't often used by all, but some do use a specific proxy setup for walking, sprinting, and idle speeds to normalize certain model's weird rates on holdtype without having to recompile the entire model.
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