Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Proper Map view rendering system for Vessels #24

Open
BruceJohnJennerLawso opened this issue Jan 18, 2015 · 0 comments
Open

Proper Map view rendering system for Vessels #24

BruceJohnJennerLawso opened this issue Jan 18, 2015 · 0 comments

Comments

@BruceJohnJennerLawso
Copy link
Owner

Right now the map view just draws the flag sprite onscreen wherever the vessel should be and doesnt correct for the origin being in the top left corner, which makes determining position from the map view really confusing with the position appearing to move with changing map zoom. The new way that I was wanting to implement this would be to draw something like this:

indicator

Where the dot at the left indicates the exact position of the object, and info about the object is drawn to the right of that on top of a line extending rightwards from the dot. sf::Circle would be a good candidate for the dot

The indicator would preferably only draw the dot when inactive, then extend the info about it when the user mouses over it in map view... we'll see...

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant