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Scratchpad #1

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6 of 9 tasks
swoolcock opened this issue May 28, 2020 · 0 comments
Open
6 of 9 tasks

Scratchpad #1

swoolcock opened this issue May 28, 2020 · 0 comments

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@swoolcock
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swoolcock commented May 28, 2020

Tasks


General notes

Avatars

  • Avatars can be represented with a MultiMod mod group.
  • Having no avatar selected will use a default sprite/weapon that has no effect on score.
  • Using an avatar will give special abilities or score bonuses.
  • If autoplay is enabled, the currently selected avatar's weapon will be replaced with a pillow. :)

Boss fights

  • Kiai sections will indicate a boss fight sequence.
  • Shortly prior to the kiai section, the boss will slide in from the side of the screen.
  • The final note in a kiai section will be converted to a boss attack.
  • During the boss fight, minions will be represented by some form of bullet (this can either be done during beatmap conversion, or dynamically during gameplay).

Environments

  • Environments affect which background/parallax/sprites are used.
  • By default, environment will be selected based on average BPM (this will be configurable).
  • Environments should contain a significant transparent area to show storyboards.

Notes on hit object implementations:

Minion

  • If hit, increase combo.
  • If missed, break combo.
  • Additionally, if missed and player is in the same lane, take damage.
  • Also covers hammers and dual orbs.
  • If holding a note sheet on the opposite lane, draw a ghost player.

Note Sheet

  • If hit head, increase combo.
  • If missed head or released before tail, break combo.
  • If hit tail and correctly held for the length of the sheet, increase combo.

Mini Boss

  • Expected to be hit X times.
  • If attacks start too late or the player stops attacking before X has been reached, take damage and break combo.
  • Need to slightly zoom in the view while attacking.

Sawblade

  • If hit, break combo and take damage.
  • If missed but the player is in the same lane, break combo and take damage.
  • If missed but the player is in the opposite lane, increase combo.

Ghost

  • If hit, increase combo.
  • If missed, nothing happens.

Notes

  • If hit, add bonus score.
  • If missed, nothing happens.

Heart

  • If hit, gain health up to maximum of 100%.
  • If missed, nothing happens.

Boss Attack

  • If hit, increase combo.
  • If missed, break combo and take damage.
@swoolcock swoolcock changed the title Task List Scratchpad May 31, 2020
@swoolcock swoolcock pinned this issue May 31, 2020
LumpBloom7 pushed a commit that referenced this issue Nov 20, 2021
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: sam01101 <[email protected]>
LumpBloom7 added a commit that referenced this issue Nov 20, 2021
Bump ppy.osu.Game from 2021.1113.0 to 2021.1120.0 (#1)
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