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These specs - immersive-web/depth-sensing#42 are already implemented in the oculus browser.
This allows using depth sensing for occlusion.
We need to make sure we don't break current devices using it while supporting the new features.
The text was updated successfully, but these errors were encountered:
These specs - immersive-web/depth-sensing#42 are already implemented in the oculus browser.
This allows using depth sensing for occlusion.
We need to make sure we don't break current devices using it while supporting the new features.
The text was updated successfully, but these errors were encountered: