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The havok.HP_World_SetSpeedLimit function is undefined in Havok Physics version 1.3.2, despite a type being defined for it.
Additionally, there is no getter to retrieve the current world speed limit.
Expected
Expected result: The havok.HP_World_SetSpeedLimit function should be properly exported and available for use. There should also be a corresponding getter function to retrieve the current world speed limit value.
Current
Current result: The havok.HP_World_SetSpeedLimit function is undefined and unavailable for use. There is no built-in way to get the current world speed limit.
The missing bindings for setting and getting the Havok world speed limit were noticed after an update to version 1.3.2. In previous versions, workarounds using direct memory access were provided, but a proper API for this functionality is desired.
It would be greatly appreciated if the function could be properly exported, and a corresponding getter function added as well. This will allow developers to adjust the world speed limit in a supported manner, without resorting to memory hacks.
Thank you for looking into this!
The text was updated successfully, but these errors were encountered:
Missing Speed Limit Bindings
Issue
The
havok.HP_World_SetSpeedLimit
function is undefined in Havok Physics version 1.3.2, despite a type being defined for it.Additionally, there is no getter to retrieve the current world speed limit.
Expected
Expected result: The
havok.HP_World_SetSpeedLimit
function should be properly exported and available for use. There should also be a corresponding getter function to retrieve the current world speed limit value.Current
Current result: The
havok.HP_World_SetSpeedLimit
function is undefined and unavailable for use. There is no built-in way to get the current world speed limit.Additional context
This issue was originally brought up and discussed on the Babylon.js forum:
https://forum.babylonjs.com/t/how-to-enable-faster-moving-rigidbodies-in-havok/40631/13?u=nyan-left
The missing bindings for setting and getting the Havok world speed limit were noticed after an update to version 1.3.2. In previous versions, workarounds using direct memory access were provided, but a proper API for this functionality is desired.
It would be greatly appreciated if the function could be properly exported, and a corresponding getter function added as well. This will allow developers to adjust the world speed limit in a supported manner, without resorting to memory hacks.
Thank you for looking into this!
The text was updated successfully, but these errors were encountered: