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Hi, what about feature that session will not be counted from (so if there's 30 min session, then when player is on network, it still will be 30 and cooldown will starts after he leaves NOT after he leaves AUTH server) the time he leave whole network, not just auth server?
Will be better for us to prevent account stealing cause we wouldn't have to set BIG session numbers if players just wanna relog.
The text was updated successfully, but these errors were encountered:
It would be a bit hard to do with the current authmebungee structure, for the moment you should use sessions (authme side) + autologin (authmebungee side)
Hi, what about feature that session will not be counted from (so if there's 30 min session, then when player is on network, it still will be 30 and cooldown will starts after he leaves NOT after he leaves AUTH server) the time he leave whole network, not just auth server?
Will be better for us to prevent account stealing cause we wouldn't have to set BIG session numbers if players just wanna relog.
The text was updated successfully, but these errors were encountered: