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Apply transformation on export #153

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BrianDeVos opened this issue May 26, 2022 · 0 comments
Open

Apply transformation on export #153

BrianDeVos opened this issue May 26, 2022 · 0 comments
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enhancement New feature or request

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@BrianDeVos
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Current Behavior

Currently when exporting things like projected meshes, scenery objects which are modeled to accurately match aerial imagery lose this transformation when being placed as objects in the simulator.

Expected Behavior

If possible is there a way to add an option to apply transformations on export since manually applying transforms is just not possible when you want to edit meshes using local transform orientations.

Steps To Reproduce

  1. Export
  2. Use xml to place the file in simulator
  3. Compile
  4. Model's orientation is reset, causing issues with aligning scenery objects.

Environment

- OS: Windows 10 64 bit
- Blender: 3.0.1
- glTF-Blender-IO-MSFS: latest with unique id export option

Anything else?

No response

@y-khodja y-khodja added the enhancement New feature or request label May 24, 2023
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