Improve mod-compability with Zeus waypoint definitions #491
Labels
change
Issue or PR that will change a implemented feature.
priority/medium
Issue or PR that impacts some portions of the user base and should be resolved with due time.
Milestone
Arma 3 Version:
1.92
(stable)CBA Version:
3.11.2
(stable)Achilles Version:
1.2.1
(stable)Mods:
Description:
BI shortsightedly hard coded the waypoint definitions for Zeus in the
RscAttributeWaypointType
dialog, and Achilles currently overrides this dialog to add extra waypoints. This is fine until another mod wants to add their own waypoints and a conflict occurs but I have found a solution.+= was added to config based arrays awhile back and does work in the Zeus waypoint dialog but is reliant on other addons using it for it to continue working, so while in my test addon += works with just Vanilla A3, if I run achilles alongside it Achilles overrides it, unless I set Achilles in my required addon.
Here's an example of how i set it up for Iron Front
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